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M0b1

52
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A member registered Jan 18, 2022 · View creator page →

Creator of

Recent community posts

Thanks! It's been pretty busy times, but doing okay

Working on it! Hard to tell really since is not a solo project.

Thanks!

She got reworked in the last update!

Thanks!! That's the plan!

Alt+Enter!

Yeah, a lot of lines to record

I actually have something like that in the works!

 Thanks!

Aprox :P

Buffet community · Replied to M0b1 in Feedback

Just pushed a fix, thanks again!

Aprox 2 weeks!

Oh! Maybe some of the last changes had a side effect on her, I'm going to check the code, thanks!

Sorry it took me this long to see this! You only need to press Alt+Enter

In around 2 months! Will be twice as long as the current game.

Alt + Enter!

It is!

I adore your feedback! It always gives me a lot to think.

Sayuri bug of not being stopped by Lucy is going to be patched in the next update, but I'm in a bit of a break so it may be a bit.
Adding feedback for Overstruffed and Sayuri clarifying that she will be healed are good ideas! Timers may be a bit hard to pull of but maybe as an additional widget in the card itself.

Noted the bug of not dragging her after transforming, probably the "draggable" property gets messed up, will fix it for next time!
Capacity version Charlotte it's kinda in the works. Glad you being enjoying the new cards!
Gianni and Queen get massive when level up, but it's true that at their cost the payoff should be great, Nexxi will 100% get an adjustment next patch.


Thanks for playing!

Thank you so much! <3

It's back once again!

 Goes by Sandbox mode.

I'll try adding a full sandbox one on the next update

Alt+Enter! Works for every windowed program!

Hi! I'm afraid to inform you that the current version of Unity I'm using can only go as low as minApi 22

Hi!
Sure, I can modify on my next relase the api, thanks for the data!
Right now porting the game to Godot it's beyond my scope, in the future I may re-create it with some big differences in Godot since i fully intend on changing engines for all future projects.

You are correct.  What bug are you experiencing? The points don't change? You don't get the points?

(2 edits)

Love the way you phrased this! Things that are a bit off the board:

  • Pred consuming other pred cards. It's a popular request, but can't do since some of the pred characters are pred only and would be very confusing.
  • Abilities that would require additional UI or extra steps like targeting

Other than that I'm fairly open! Specially with more flavor-like abilities instead of point focused ones.

One thing coming into the game soonish is different locations, making it more "rogue-like" run and giving the player some new setting to play with.

Thanks for all the feedback! (And yes, they is correct!)
On the most recent update I took some of your suggestions for balance, hope you kleep enjoying the game!

What exact error are you getting? Or what's on the screen?

So browser! Which one are you using? I know some Unity games can run poorly or not at all if you play them on Incognito Mode for example.

Getting a score in the middle of the first one and third one will give you the second one! Getting a really high score will give you the last one.

4 endings total based on your final score!

  • Unsatisfied ending
  • Sleep ending
  • Satisfied ending
  • Final Ending

Sorry to hear that! Which version are you trying?

Thanks for your report! I just patched that bug a couple of minutes ago.

Thanks, I really appreciate that <3

Thanks! I suggest you joining the Discord if you haven't, it's quite active!  There are plans to update this game quite a lot.

Love to hear that, thanks!

Glad you're liking the change! 

Yeah you should have 2 rows of items, the UI is not adapting to your screen, will make sure to patch it next update, thanks!

I'm pretty sure I fixed this bug if you mean the one that made cards go invisible sometimes. Let me know if it works for you now!

Exactly this!

Currently the only way to do it's the card "Tag Team".