What an excellent submission! Loved the concept, style, and puzzles/execution. The only thing I personally might have changed would be making a new key bind to stop moving boxes, so you don't accidentally start moving a new box when you want to drop the one you're currently moving. I could definitely see this getting expanded on!
MacAlmighty
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I really liked the in-fighting between the cans, and that moment right before and after the customer passes where you see everything else sit down/get back to fighting each other. But, I couldn't use the special attack (maybe I didn't charge it enough? Hard to tell when the bar was 'full' if it ever did get full). Great submission!
Proper Filenames: A Game Manager's Plea jam comments · Posted in Proper Filenames: A Game Manager's Plea jam comments
The title alone was enough to make me check this out. Funny, and sadly a little relatable! I liked that the files moved into different folders between fights so it didn't get stale for the duration. The little jabs like "programmer forgot to implement" and "heavy_staff_final_final" also made me chuckle.