Great game! seen a lot of "you play as the computer" theme takes but this is definitely one of the more creative ones!
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Proper Filenames: A Game Manager's Plea's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #237 | 4.175 | 4.175 |
Overall | #613 | 3.810 | 3.810 |
Presentation | #809 | 3.921 | 3.921 |
Enjoyment | #1270 | 3.333 | 3.333 |
Ranked from 63 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as the game manager code of an RPG, rather than the player. You must return the correct functionality that the fictional player requests.
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Very cool idea and take on the theme! I enjoyed the several battles, and it was interesting trying to figure out which attack would do what. I was slightly confused when the folders changed names, but I'm guessing that's to make you have to actually look at the items and figure out if they are relevant or not. I think my one complaint is it didn't feel like the player had a ton of control, kind of at the mercy of what the hero wanted.
I was able to beat the game my first try! Though it was close, I only had like 20hp left. I liked using Yolo. Overall really nice game and a great entry into the jam!!
The theming of you being the game manager is very cute. As others have mentioned, having a way of noting down what each file actually does in game would be really nice. Having to restart from the very beginning of the game is a tad bit painful, but the fights are faster once you know the names so it's not too big of a deal. A very clever and fun game! I'll be thinking about it the next time I give a file/variable a bad/generic name lol.
Really fun and creative project! I genuinely love the idea for it. It feels very polished for 48 hours. The UI is great, doesn't add additional diffculty to managing the game. My only caveats are not actual caveats, because the attack names are meant to be confusing :d Was a bit frustrating though when I lost to the boss because I couldn't find the right attacks. Was fun to play nevertheless. Great job on this entry!
Fun and creative game. Check out our game too!
This game caused flashbacks to programming... what was that variable called.. must be new or new_latest, or new_latest_final ?!?! Who wrote this code.. oops, it was me! haha! Good job on making a fun game with a fun twist on the genre! :D
Nice idea but I don't see how anyone is supposed to know the right answer in advance. Is it more of a memory game where I need to test every option to know what the function does?
Great entry!
Love the take on the theme, it feels very personal ;)
Fun game and cool presentation, definitely worth fleshing out!
I beat it! That was just the right amount of challenge. Those file names cracked me up. You definitely played to your audience.
Wow, really cool concept. I really like the art and music for this, and the overall UI feels great. The puzzle element is pretty neat. Almost feels like this could be a roguelike of some sort where you acquire new abilities as you go, though the puzzle-y nature of it now is also great. Gem of a game.
Wow! that's awesome! I never thought of creating a game from this perspective before.
WOW!, outstanding, All was outstanding, please keep this up even after the game jam!
haha interesting . I initially thought manager as in a person managing the game, but it was the file manager and program itself!
What a unique idea haha well done.
Wow, you play as... the Game Manager??? 👁️👁️
I really didn't see that coming! Looks like this Jam is still full of surprises! 😂
Absolutely great concept! Executed perfectly! Well done sir! 👏
Really cool idea well done! I like that the files got more confusing as you progress :)
Particularly love the filenames, reminds me of the Scripts folder in my unity project. Great concept and game on the whole.
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