Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

MacGuges

6
Posts
7
Following
A member registered May 14, 2021

Recent community posts

After discovering that I needed to right-drag to move in the Kaijupedia, I noticed that all of kaiju cards past the first generation read only "?", despite my genome stats being 30% animal and 41% machine.  Is that intentional?  My kaiju has kept its first-generation animal form without changing.  Since I can see all the first generation forms, I imagine that any of the next generation forms my kaiju could possibly transform into should be revealed in the Kaijupedia,

I sense that I won't at this time be able to complete the game's intended experience.  Since my baby's first transformation I haven't seen its form or battle stats change.  I haven't experienced any difficulty keeping the vitals up either, and volleyball did begin to challenge until I passed first dozen games.  There's definitely a fun idea here though!

I have a similar problem, that my kaiju has remained as its first transformation.  I've had both baby mecha and animal forms, but no forms beyond those two.

I also noticed playing the web version that the keyboard input wasn't recognized.  This meant at first that I couldn't change its (GEORGE's) name, but then I couldn't proceed from the volleyball training minigame.  The ball sat on top the net because I couldn't move.

This is tagged for "play in browser", but from this page there is only a button for a Spinoff app in the Apple App store.

Wow, this game is brilliant, so entertaining and nearly flawless.  It reminds me of Alter Ego and Princess Maker, joined to a compelling narrative premise.  Perhaps this is also Murderbot Diaries fanfict? 

My chief complaint is with its UX design: neither the mouse nor the game controller work really well for all its game functions.  The game controller works great for moving my teenager across the map, but becomes irritating whenever I need to move cards.  Conversely, using the mouse is so convenient for manipulating cards, but so tiring for moving the character.  Fortunately I can simply use both, but that won't be true for everybody.  A game this satisfying deserves the widest possible audience. 

Maybe its because I've had a bit of a headache today but the screen-shake when the dog jumps felt very unpleasant to me, so I stopped playing.

An entertaining yet brief experience.  I'd suggest that 'visual novel' would be a more apt characterization than interactive fiction.  There's no choice to make or mechanic to master here; I'm thinking of games such as Sorcery! or A Mind Forever Voyaging.

I did notice that if I spammed the action button I could walk right up behind the person without affecting them at all.  I thought it would be pretty funny if I'd discovered a novel massage technique using the bat handle.