It has been a while :( New update soon.
madmate.games
Creator of
Recent community posts
Saves are located on the partition where you installed your system, in the folder that's probably called something like this: C:\Users\%Your PC Name%\AppData\Roaming\RenPy\TheBite.
You can copy/paste them from there to wherever else you have installed the game (I'm assuming you want to transfer saves to another PC).
That's strange... The post is open to public. Anyway, here's the direct link for the latest release. This one should work: https://mega.nz/file/0493kZoC#jKhbsPdKVqWCmIO6dVPKr53bhpVAQLw7yA8Zw6jEUXE
Yeah, Patreon is paused until the end of month. Try this link: https://www.patreon.com/posts/stuff-106070948
Oh man, sorry for not figuring out this earlier but I didn't realize these notifications had to be clicked in a certain way to get to the post in question. Whenever I clicked on the notification that there's a new post it just brought me back to the front page. :D
Anyway, I make it a practice not to reveal which kinks I plan on before they are in the game as I feel they are a bit spoiler-y, but I can confirm the vampires in this game are not undead.
Sorry for not replying earlier, I didn't realize these notifications had to be clicked in a certain way to get to the post in question. Whenever I clicked on the notification that there's a new post it just brought me back to the front page. :D
Anyway, I've seen a couple of cheat modes here and there, but I don't provide support for them. Which checks give you the most issues?
Thanks for the call out and posting the log as well!
Yeah, the traits rework was planned for either this release or to be patched in sometime in January. But good thing you found it, I completely forgot that that module also interacts with the base game. Will patch it up so it doesn't interfere with the gameplay.
Sounds like something went horribly wrong with your game.
The quests Meeting the Boss, Lessons in Spirituality and Testing the waters aren't implemented yet, so that's why they don't work, but everything else should clear out without an issue.
Are you using any mods, game edits or translations? Could you send me your save game file?
Not a bug. I forgot to include "end of content" message at the end of two implemented quests ("Psychology 101" and "School's in"). The three other quests are not yet implemented.
EDIT: forgot to reply, yes I do have a discord: https://discord.com/invite/vtr2QXG
The version on patreon is the same at this moment. I usually post new builds first on patreon/subscribestar and after a couple of weeks to general public.
When is the next version out? When it's done :D
But yeah, most of the time it's around 2 months between releases, but a few (this one included) needed around 3 months, downtimes not included.
Thank you very much for your patronage! :)
And yeah, making a new walkthrough has been on my radar for quite a long time actually (you could actually read a few mentions in my older patreon posts about it as well), but so far I've yet to figure out a good way to implement both walkthrough and cheats in the game. As for what happens in different combinations of trust/affinity, depends on the situation and character. Some characters care a lot about trust, some about affinity, some about neither and some about both. It also depends on the situation.
There are no rules about which stats are important either. Balancing has so far been a low priority, and will probably stay that way for a while still, but some skills have limited usage, while others will have more broader one, depending on the situation.
Yeah, I'll add a cheat that adds tons of stats to the character and affinity/trust points to all characters. I thought about how to implement it before, but now that I've read your reply I had an idea of how to do it simply and properly.
I'm not sure I understood your request. If you mean not to package all the scripts into an .rpa, that was done specifically to somewhat discourage people from picking at the script. Believe it or not, more than 80% of "bugs" encountered are because people change stuff and then something breaks sometime down the line.
Don't get me wrong, I don't mind modding at all, but if you wanna do it, you're on your own :D
Obfuscating affinity and trust values is by design. There are a couple of fan-made walkthroughs out there that show the effects and there's also the official one that does the same, but that one is paywalled behind 3rd and 4th patreon/subscribestar tiers.
Just to be completely sure, because I have no idea why there would be any issues with this interaction:
-you place the two blood bags (both of them) in the fridge.
-you leave both blood bags in the fridge.
-you press the Close button highlighted on the screenshot I posted
The code you were looking at (table and computer) are coming up later in the story, they shouldn't be active yet.