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(MA)^2

33
Posts
5
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A member registered Mar 04, 2019 · View creator page →

Creator of

Recent community posts

Hi.Thanks for feedback, after the jam we will definitelly add tutorial. The Basic idea is to create balanced economy with monet income from factories and man power from hauses to survive as many seasons as possibile with bigger threads incoming later in game.

Hey, thanks for the kind words. Already rated :)

Thank you for the kind words.

Great job on the glitchrun! Creative and smart.

Great job on the first game.

I found myself tapping on the keyboard like ninetees movie hacker

Wow, thanks for the kind words.

Yeah I did turn off the ground check for testing purposes and forgot to switch it on:) But the fyling Minitaur was born, that counts for something:) Thanks for playing!

Thanks for playing:)

Game had the same button for attacking and selecting, also the lower dialog option invisibly covers the higher one :)

It was created for a jam with theme "Intentional bugs":)

Thanks! Loved the Devil's Glitch, don't now how but it was very calming design, my Jack lived happily ever after:)

Really nice mechanics around sokoban center.

I've go to ask, I found a way to jump on the circle so the circle and the triangle are in the same position, was this glitch one of intentional ones or not?

Asking because I solved 3 last levels with that glitch

Great visuals and choice of music, but the glitches and curiosity what will be next are the reason that kept me playing. It created suspense for me.

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But you had good intentions:) I would say that's what matters but probably not to the king.

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I really liked the game's vibe and visuals:)

The music and the laughter:) it makes perfect nightmare athmosphere. Awesome game

Thanks for playing. This time all I wanted was coherent effect with all assets that internet can give:) 

Amazing job on the white rectangle!

Flying is too cool to be intended:) I'm glad you liked it

Thanks for playing:) Fair argument, I did a time delay but then for some reason I changed it to some crazy value like 0.1s and didn't change it back.

Thanks for playing:) What key were you looking for?

Wow, an unreal submission. Nice job, it has a proper Stanley's Parable vibe.

Nice game! Really liked the flow and the variety bugs gave.

If I could advice something I suggest making the cover art more appealing next time. The game is a lot funner and more polished than the cover's suggesting.

Wow :) Thank you for playing and making a video.

Yup the art was licensed, our part was to find all graphics that will be coherent with each other. Thanks for playing. The one you found was unintentional but very close to the intentional one:) during the same dialog the positive dialog option was invisibly covered by the negative one, thus rigging the story, the other one was that minotaur swings an axe when choosing dialog option:)

Thank you:)

Thank you!

I'm glad to hear that:) The axe kept swinging when you were choosing dialog options, and bad dialog options were invisibly covering the positive ones

Yup :) Looking at your game cover I would say that minotaur also has problems with fate.

I see it now and totally agree, It would be more suited for this giant minotaur to have less trouble with an axe

You made my day, thank you!

You did an amazing work on camera movement

Excellent flow!

Nice trance game.

I really like the flow of obstacle movement.

Thanks!

That's exactly what I was aiming for.

Thank you for the kind words:) With the platforms my concept was to let users learn through mistakes. As they are logical but not entirely intuitive.