Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

noah

15
Posts
19
Followers
2
Following
A member registered Dec 04, 2017 · View creator page →

Creator of

Recent community posts

Thank you! They were a lot of work 😅

(2 edits)

I appreciate the honest feedback! Yes, the goal is to completely fill the circle—it’s possible you missed a spot, but there definitely could also be a bug in my detection logic (it’s a different mechanism than the visuals use and should be more forgiving, but who knows). As to the balance/difficulty and music… fair! I always have trouble balancing my games (by the end of the weekend I’ve played it enough to be unreasonably good at the mechanics, so it always feels too easy) and I’m definitely not a musician. Thanks for playing it anyway.

When I load it I just get an empty screen with two gray boxes—does it only work in some browsers? I tried both Safari and Chrome.

image.png

This is really well done! I love the palette and the sort of splattery canvas you end up creating.

This is terrific. Loved the clever writing and quirky character design. Not sure I’ve ever seen a full animated intro in a game-jam game before. Great work.

Sorry about that—it’s probably the volumetric shader I did for the clouds. It performs okay on my laptop, but that’s pretty recent. What hardware are you on?

What a cool idea! Love the painterly art style. I found the interaction between the sky and what was under it a bit confusing—it was hard to tell whether my changes (assembling a couple of stars until they linked up) were having any effect. In the video it looks like there’s a critical mass that makes e.g. the fireball happen, but I couldn’t tell if I was making progress in that direction or not.

Thank you! I spent a lot of time on polish—glad to hear it paid off 😃

This looks terrific! It’d be impressive enough from a team but as a fellow solo dev I’m amazed at how polished everything is. Looking forward to playing it when I’m back at my PC.

Glad you liked it!

Thanks! Glad you liked the sound, that’s exactly what it was intended for 🙂

Thank you! That’s really nice to hear—I was hoping it would be a sort of low-pressure, satisfying thing to play.

This is fun! The environments are impressive. It could use a little more sound—the enemies being silent makes them feel a little abstract. Still, though, great work for a jam game!

Thanks! Yours is great too—really cool concept and great sound.

Thank you! Yeah, unfortunately we didn’t have time to get a “win” state working—glad you liked it otherwise though!