I posted a workaround for this bug in the comments here and in the discord game chat. Hope it helps.
MakaelK
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So for anyone dealing with the living room glitch, I found something of a workaround. So it seems when someone is in the living room, like Jess doing yoga or Ami cleaning, it won't pop you out. This is usually in the afternoon and some mornings(still don't know the exact schedules of all the characters).It's the default, empty living room that's glitching.
EDIT: I'm using the Android version, so I haven't tested this workaround for Mac or PC and can't guarantee it will work there. Though you're free to try it.
That said, accessing the garden is still normally impossible except under special circumstances, and that's where the work around comes in. Very minor spoilers ahead.
To get access to the *note from gramps* in the garden, which is automatically triggered at the start of act 2, you'll need to advance the story along enough until you're told members of the Fey council want to meet you. This scene jumped you directly into the garden where you'll meet a couple council members. At the end of the scene you'll be left in the garden with the *note from gramps*, allowing you to continue progress. If you time when you trigger the council meeting correctly there should be someone in the living room allowing you to pass through it without the game crashing.
Later when you can visit the various demense of council members through the Nexus you'll meet Roxie. Progressing her story will result in you having to return to the garden again to get a flower. Next you'll want to advance the Organization storyline enough and it will eventually have you needing to talk to Chloe. When you knock on her door Pixie will tell you she's in the garden and again you'll be jumped directly there. At the end of the scene you'll be back in the garden and can pick up the flower to continue the story for Roxie. You MUST trigger the event for getting the flower BEFORE progressing the Organization storyline. Otherwise the option to collect the flower won't appear. Again, if you time when you trigger the scene with Chloe in the garden correctly there should be someone in the living room allowing you to pass through without crashing.
Same idea with the first bath with Pixie, though you won't be able to return to the bathroom again afterwards.
Phone calls from Emma in the living room work on the same premise. Time your trips into the living room with when someone is in there and you should receive the calls fine. Keeping multiple saves is highly recommended in order to avoid getting stuck in the garden and unable to leave without crashing.
Unfortunately, can't find any way around the bug in Asteria's quest line to get the tournament going as that's a bug with the UI. So unfortunately unless someone else finds a workaround we're stuck waiting until it gets patched. Hope this helps people at least with progressing al little further until then.
On top of the living room glitch there's also an issue with the UI. During black screen narration the hide/skip/menu buttons move to the center of the screen blocking a good portion of the narration text.
Also, the location menu buttons, such as in the west hall, are extending off screen. I can't quite be sure, but it seems this is halting progress on at least one quest, starting Asteria's tournament, because there's so many options that the required button is completely off screen. I've followed the "hint" instructions and there should be an option to ask Asteria about the tournament, but given that the options are already so many that one of them is halfway off screen I'm assuming the required option is completely offscreen, making it impossible too finish that quest.
Yeah, i kind of found an extremely lucky work around, though it's not really something that can be replicated. Namely i couldn't get the note from gramps because of the living room bug, but the scene where you met a couple council members in the garden bypasses the living room automatically and drops you in the garden. And luckily pulling back into the living room popped me into the main bedroom rather than forcing me to the main menu. So I was able to progress significantly, but I'm now in a situation where I once again have to get into the garden, which had stopped my progress for a particular quest again.
I can't enter the living room without getting booted to the main menu every time. It used to push me back to the flat from Act 1, but now i just get forced to the menu. Which is completely stopping me from progressing in the game at all. I was enjoying it, but this bug has made the game effectively unplayable.
Does anyone know of a way to correct this or do we just have to wait for the next patch?
I wouldn't say that's the only problem, but it certainly is annoying. I don't mind the occasional 4th wall break in games, and some correctly they can be really funny, but it seems more often than not characters will use just about any excuse to break the 4th wall in ways that don't enhance the story or the scenes at all.
My issue with the MC isn't really that he's weak. It's that he barely seems to have any redeeming qualities at all. Or rather, the few redeeming qualities he has seen to be continuously ignored in favor of him just being a pathetic, perverted, borderline rapey moron. The beginning was good. He was an unmotivated dude who just kinda existed, then he's presented with a crisis in his household and he steps up and does his best to resolve it. Same with his crush and with a few others. But the character really seems to start going downhill past any initial interaction he has with anyone. To the point that he becomes extremely unlikable extremely fast. Especially in how he deals with Estelle(who's a rather annoying character in their own right) and Atty. Playing through a good part of his interactions with them was extremely cringe. Even the "resolution" to those archs made me roll my eyes more than anything as he didn't really seem to grow or learn anything or face any real consequences. So it's a character who is initially flawed with plenty of room to grow, but that shows they will go out of their way to protect those he cares about, that then goes on to be the one violating those he supposedly cares about and facing little to no consequences for it and not really growing at all as a character.
So I downloaded this game just being bored and horny thinking it was gonna be very basic, generic storyline with a ton of gratuitous sex scenes. Which there's nothing wrong with that, that's the point of many similar games.
That said, dude...when it comes to character development, world building and story telling, this is easily one of the best games I've ever played, especially given the limited budget. The foundational idea was very simple and straight forward. Hotel manager that bangs a bunch of hot girls. And yet that simple premise spiraled into this incredible world of politics, nuance, personal growth, love and so on.
Like this game very quickly went from me meeting new and hot characters who's stats I wanted to quickly build up to unlock the sex scenes to me doing a full reversal and often rushing through sex scenes just so I can get to the next plot point and continue the story. I'm sitting here often more interested in reading up on the history and lore of the different elven races or the religion or the politics or next point in each character's story than I am in the sex. Not that I don't enjoy that too, but as someone who has been working on my own fantasy world with extensive lore for over a decade, this is fucking impressive.
I think if I had any complaints at all it's how tedious and boring it is to try to make money, particularly in the early game. Like I understand that your not intended to get super wealthy immediately, but due to the relatively high costs of some things vs the insanely lore amount of money that can be made early game I was not at all enjoying grinding through the first few weeks in game for money just to barely be able to scrape by on paying for certain items and events. If it weren't for me looking up the cheat codes for money that aspect of the game might have been enough to turn me off as the activities to actively make money are just repetitive and tedious to go through. The game already has a truly insane amount of content that is very good on its own without unnecessarily lengthening the game that much with the tedious grind.
Aside from that I can't really complain too much about the limited gameplay mechanics. There's times I wished for a bit more freedom, like actually being able to play Texas Hold'em and potentially "win" that event by doing that, but honestly it's not really that big a deal considering the type of game it is. That would be cool, but also not really necessary.
Overall the story, world building and character development more than makes up for any of the tinier complaints. I never thought I would be this thoroughly invested in this type of game for the story, but playing through this in often literally on the edge of my seat in anticipation for what comes next. Awesome job man, can't wait to see more!
Edit: I actually loved the game so much I subscribed on patreon for an annual Lovers subscription.