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Malegria

4
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A member registered 43 days ago

Recent community posts

You need an adventurer with less than 2 "bimbo quirks" when interacting with "Black Shrine" to get "Black Visors".

The "bimbo quirks" are obtained in that same dungeon and are the ones that have the sign of some lips.

First you need to get four "Black Visors".

You can get them by interacting with "Black Shrine" if "Bimbo quirks <= 2".

"Black Visors" prevents "Bimbo tokens" and "Bimbo quirks".

Now all that's left is to advance through the dungeon until you find "Errant Signal", defeat it and find the exit.

Personally what I did was:

-Enter the dungeon, go north, go north, go west, go south, go south, go south. There is a "Black Shrine" there. Now go east and open the shortcut at the beginning. Go in and out of the dungeon until you get 4 "Black Visors".

- Now that I can prevent "Bimbo quirks" I erased them from the adventurers, formed a hyper-offensive team that defeated common enemies in 1 to 2 turns and advanced without problems until I found the "Errant Signal" in the labyrinth.

Between "Decaying Pocketwatch" and "Drinking Gag" is "Designer Handbag"

To get it you need to interact with "Black Shrine" in the laboratory of "Errant Signal" with an adventurer with "Bimbo quirks >= 2"

It's a great game and I really like it, so I'm trying to complete it 100%.

I've found some possible errors that I found while I was completing the "Curio Logs".

If I'm wrong about any of them I'd be grateful if you could let me know:


-- Caverns

-Cocooned Adventurer - extra_1

Require class "Cow" but in caverns only appear class "Maid" so this event never happen.


-Ratkin Checkpoint

In caverns, in Ratkin marks only appear Ratkin Barracks event. (Text and options from Ratkin Barracks event in Forest)

Never appear Ratkin Checkpoint event.


-Abandoned Shrine - default

Default option (Let's leave.) doesn't appear, only the other four.


-- Forest

-Ambush

Throughout the game I have not been able to trigger this event, I don't know what activates it.


-Pillory - extra_1

Require class "Cow" but in forest only appear class "Prisoner" so this event never happen.


-- Lab

-Iron Horse - extra_2

Require class different from "Cow" so this event never happen.


-Ominous Device - default

brainwashing_5 has priority above brainwashing_default so this event never happen.


-Milking Machine - default

the conditions of "above_desire,boobs,15" and "below_desire,boobs,16" are always met so "default" option never appear.


-- Ruins

- Stables - extra_1

Require class "Cow" but in ruins only appear class "Ponygirl" so this event never happen.


- Orc Orgy

orcorgy_4 has priority 100, above orcorgy_2 (priority 200) and orcorgy_3 (priority 300). This is why these events never happen.


-- Swamp

- Adoptable - extra_1

Require class "Cow" but in swamp only appear class "Pet" so this event never happen.


In addition to this I also have some doubts about how to get and what are some objects that I need to get to complete the "Item Catalog"

- Object between "Golden Bracers" and "Gothic Choker"

- Objects between "Mouth Mask" and "Nosehook"


Thanks for reading and sorry for my poor English as it is not my native language.