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malmerida

31
Posts
47
Followers
17
Following
A member registered Jan 29, 2022 · View creator page →

Creator of

Recent community posts

Good job! Love your work, I hope you do more monster sounds (you don't have any other afaik, am I wrong?)

Hey, thanks! the model is not mine, it's a model that is free of use by Eugene Fokin. I just made a shader and textures to fit the game.

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Coucou, c'est babayagos :)

Mes retours :

- Game feel est super, la musique et l'ambiance est très immersive et la gestion des cartes est satisfaisante.

- Les illustrations sont vraiment propres et belles, peut être trop proche de darkest dungeon sans doute mais c'est pas un problème imo.

- Gameplay : la similarité avec l'autre jeu de cuisine est peut être trop proche, mais le thème des donjons est une opportunité pour se différencier avec des features différentes.

- En tout super prometteur, j'ai hâte de voir la suite.

- Une idée:

Orienter les cartes ingrédients vers une saveur "donjon" type "oeil de démon", "tentacule de monstre" etc pour faire des potions précises.

Des cartes "mercenaires" qu'on envoie dans des cartes "porte de donjon" pour aller chercher des ingrédients. A la fin d'un temps x, donnant un booster donjon.

Les portes de donjon ont un niveau de difficulté qui par rapport au niveau du mercenaire, donne un risque% d'échec de l'aventure, ou au contraire un risque% d'obtenir un booster de très bonne qualité.

Ces mercenaires peuvent augmenter de niveau avec des potions ou bien en survivant les cartes donjon.

Ces mercenaires peuvent être placé en défense pour protéger l'achimiste...

Et puis bien sûr ça donne l'opportunité de faire des cartes mercenaires délirantes avec des stats et des particularitées précises.

Tout ça n'est que l'une des nombreuses voies dans lequel peut s'orienter le jeu, mais c'est très prometteur en tout cas. Bien joué!

thanks for playing :)

The only interaction in this game is with where you look, that's the only clue I can give you without giving you the answer. If you want more clues, look at the posters. Happy gaming!

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Exit 8 is similar, but it's not the same gameplay. GRIEF is a puzzle game, where you have to experiment with your environment to know how to exit the loop. Discreet clues can be found in the corridor. Sorry you didn't like it

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This game was legitimately incredible, I hope you make a full game like this, I'd buy it in a heartbeat. So much personnality in this! I think I fell in love with this game, my favorite from the jam by far

Incredible and very inspiring. The modified pictures of faces were perfect. Even the more tame one, when you take a second look there's something eerie about each of them. Great job!

Thanks for playing

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Did you use one of the ps1 asset from the store? It's been a while since I've done anything in Unity but I'm curious.

thanks!

I loved it... Very cynical, whatever you do the trash keep coming.

I was surprised by how the game continue after I thought it would have ended, and I see a lot of potential for a 1 hour game or something like that.

I have no idea why but I imagined this weird story about how 100 years from now, they have no idea what to do with their dump, so they send it to the past. Hence the terminator-like time travel effect for the garbage falling out of the sky.

This or a garbage collector having to wake up at 5 AM every morning slowly loosing his mind.

At any case, you're the kind of guy I'd love to make a game jam with.
Congrats, it's incredible.

Did you win anything in that jam?

The controls are more reliable than how it looks. A bit hard at the begining but the flow and controls grows pretty quick on you!

super chouette :)

Hey! Thanks for kind words, take care

fun game, but the intro to each level is tedious and should be played real time

Thanks for playing!

speedrun indeed. Thanks for playing

thanks for playing!

Thanks!

Great idea for a game, and the horror was on point

Great directing and lighting, each scene looks different, and I missed those kind of arcade rail shooter games! Only thing I would say is missing is kind of different types of monsters, the gameplay becomes a little repeatitive early on level 2!

thanks!

Hey! Thanks for the kind words. Wish you well

thanks for the kind words

thanks for playing!

hey! I must admit I had no idea there was an app and what to do about it so Ill look into it

haha thanks for playing the game I really enjoyed your video. Too bad you didn't get to the ending, but I might makes it a little more easy to progress in the next update

I'm really glad you were able to relate what I was trying to express. Thanks for playing the game

Thanks for playing!

I like your interpretation, thanks for playing the game