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manas

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A member registered Dec 23, 2020 · View creator page →

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i don't know too, maybe other developers are doing it.

thank you for the feedback buddy. I didn't feel any issues like that, but I will go through it once more.

under which theme you made it?

nice work. I think you implemented pathfinding to move enemies towards you after a time.  I found some bugs in it. 

1.  After death, the restart button doesn't work, and it's still shooting instead of restarting. 

2. No quitting option. As you submitted for the Windows platform, the quit option after pressing escape is good to implement. 

3. You used standard assets for moving the player, which is ok to add, but it may cut your point. 

4. No, shooting particles, which is not telling me that even I hit enemies or not. 

But after all, it's a good game. 

thanks for the feedback, I will try to implement these features too, after this gamejam.

Thanks for the feedback. I will try to make more levels and adding more mechanics in this game.

Nice concept.

good one. loved it. 

Thanks for the feedback 

it's mainly based on the transformation theme of this game jam, in which there are some platforms and some obstacles. But, if you jump on the red obstacle, the platforms will be destroyed and obstacles will be transformed in the platforms and then using those obstacles, you have to reach the finish point and the game will restart if you fall in water.

😂😂 this game is being made to be frustrating. Fast sensitivity is purposely made and all those things, are implemented to leave the game in between.