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Move Rotate Scale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #5 | 3.851 | 3.851 |
How well does the game fit the themes? | #5 | 4.211 | 4.211 |
Gameplay | #6 | 3.684 | 3.684 |
Did you make it in 3 hours (put 5 by default) | #10 | 4.947 | 4.947 |
How much do you enjoy the game overall? | #11 | 3.526 | 3.526 |
Visuals | #13 | 3.526 | 3.526 |
Audio | #14 | 3.211 | 3.211 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2h 56min
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Comments
Super challenging but I really like the old-school style
Would be cool to see which screen had the most deaths
Great concept. Very hard to focus on 3 different objects though. Excellent music and sfx.
Nice and good looking game. Really difficult tho (high score : 38).
I think you should introduce the 3 windows one by one so the player could have time to become familiar with each transformation.
I liked the audio, the game was also great for only 3 hours.
Very great game and I love the way you interpreted the theme, my only issues is that the game is very difficult.
I was wondering if anyone would interpret transform in this way. I like the idea, and the presentation and music are great, but I think it may be too difficult-- either that or I am just not good enough/
No no I think you're right and it is too difficult... Close to the 3h deadline I thought so as well but all I could do was to just increase the amount of lives from 3 to 10 😁
Nice Concept Very Good
Ok this idea is actuallygenius, the execution is also quiet good, crazy fun game for 3 hours ! :D
Thanks!
Nice concept.