I really liked the art direction ! Had some hard time at first though.
Cool game !
Mandraw
Creator of
Recent community posts
Yeah I never got to fully kink out some of collision detection, even before losing some of my code :/
Technically you got to the end, I just didn't have time to code it again.
Have'nt tried you game yet , but I did watch the trailer today at work, it looked really atmospheric ! I'm still not sure if it is an horror game, a puzzle game or an arena fighting game XD
Just only now saw there was no way to have a description on the submission page so here :
Position : sitting down.
Main interaction button : Grip ( after when you click on the second board, even if there is no feedback )
Game created during the VR Super Jam.
Music by Michelle Lugo.
Disclaimer : due to unforeseen circumstances I'm uploading a previous iteration which has little to no actual game, only mechanics. I hope to be able to restore the rest of the game by end of the Jam. EDIT: I wasn't.
Rest of description :
The goal of the player is to arrive to the last platform ( currently where there is a "the end" board.
The player has to step on platforms of the opposite color unless he wants to go back to the start or latest checkpoint. He can get a way to switch colors. ( later it would had a maximum number of uses, as it is I left it at an high count... )
Hello, I quite liked the concept ! The concept seems really fun to play for a longer time, I unfortunately couldn't keep playing too long because I had to play on the stairs down.
I'm not sure if it was a problem with the game or with my setup ( Quest 2 with virtual desktop, but also OVR, which I reset but who knows ) I'l guess I'll know when I test other entries.
So what happened is my starting height was fixed in a way that made picking up objects impossible unless going under the floor... So the stairs ;)
Really fun game even with this inconvenience !