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Life or Death's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2 | 4.091 | 4.091 |
Overall | #3 | 3.818 | 3.818 |
Technical Feasability | #5 | 3.636 | 3.636 |
Matching the theme | #9 | 3.727 | 3.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
e-mail adress
vladdylabs@gmail.com
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Comments
I really liked the game! I found really intresting the fact to search color around to complete the game!
After some time i started to have som motion sickness but i think is beacuse i am not good in resistance on playing to much time to Vr games haha anyway really great job!!
I really liked the game! I found really intresting the fact to search color around to complete the game!
After some time i started to have som motion sickness but i think is beacuse i am not good in resistance on playing to much time to Vr games haha anyway really great job!!
I really liked the art direction ! Had some hard time at first though.
Cool game !
Thank you!! I'll be refining those first interactions to make the climb less frustrating. :)
I struggled with the hole too in my physical space which is a bit limited. I think if I were in my living room I'd have had an easier time. Maybe a warning on space requirements could help? I'll have to take another crack at this when my kid is asleep, haha. Well done on the art and clever interactions! I'm super curious to try more!
Hey that's an excellent idea! I'll add a warning that extra space is needed.
If you give it another go, check out my tip further down the thread here for climbing. :) The cool part is getting out and filling the world with color lol.
It's so nice! I like the environment and the way the shovels were used to help you get out of the hole.
great job!
Thanks for the kind words and trying it out!
Brilliant art style, think like the others I found it difficult to get out of the hole, then I got stuck and fell through the map when I got up there :D
However, eventually got out and loved how the colour changes. Honestly brilliant job
Lol that dang hole! Glad you got out of it to experience the colors. :) Next iterations will streamline that climb and also add some UI/dialogs to track collecting all colors until finished.
Thanks for trying it out!!
the art style is amazing! first time for me to try this kind of visuals in VR. you can make a really great game out of this. I hope you continue working on it :)
Thank you so much!! That means a lot. I had a blast doing this jam and I would like to expand this style to a full game at some point. No matter what, I will be polishing this mini puzzle and uploading a new apk.
Hey everyone! Quick tip for climbing out of the grave! Angle the shovel *almost* vertical when you're stabbing it into the wall. Then it doesn't slide out when you climb on it to reach the branches.
I love the feedback and am excited to refine that mechanic.
Great aesthetic, as with others I ha da problem getting out of the hole but the mechanic to do it was great.
Good Job
That hole is annoying huh? I really want people to experience the rest of the game where the world turns into color, so I think I'll make climbing out easier in my next version of the apk.
Great aesthetic, as with others I ha da problem getting out of the hole but the mechanic to do it was great.
Good Job
Love the aesthetic, it's really cool! The mechanic to stick stuff on the wall and take support on them is really interesting.
I could climb almost all the wall but I got stuck on the border, I will try again tomorrow because I really want to see the rest of the game
Thanks @Epsi! I had a blast working on the art style.
That wall is the only tricky part, should be easy breezy once you escape!!! I do plan to make that mechanic more intuitive and easier to execute, so thanks for trying this out in the meantime. :)
nice physics. game was cool, I liked the look of it. it took me a bit to get out of the hole :D
Lol that first climb is a bit of a doozy. XD Thanks for checking out the game!!
Did I miss something or was the point to collect fires?
Essentially, yeah. You unlock "primary" and "secondary" colors depending on the mode you're in (black/white fire). Progression and story build-out is not very clear because of my limited time. :)