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mangorichgamer

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A member registered 24 days ago · View creator page →

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A decent simple game. It took a while to load up, is the location of the level random?

Once I find the ship their seem to be more enemies. Would be interesting to have the stamina and gun energy combined, so player has to baalnce between running and shooting.

Was slow fun, Id'make the enemies and missiles a little larger perhaps. I felt like I needed a speed up button after launching missiles, but that's probably my lack of patience. I like the reaction guy in the bttom right that was a good idea. Add a points system to the game, and it'd be even better.

A good idea. I just made a bee line for the target as I wasn't sure how to distract the hungry goblins. It would be good to have a restart button at the end. Also I call them hot dogs.

Thanks so much for playing.  I like your idea to target enemies. An auto-targetting would've been fairly simple to do. Which theme did you like the most?
   I'll have to learn more about unity player inputs, so we can switche between gamepad and KB Mouse profiles,  something for next time, I currently find it tough to balance ease of use with accuracy. 

A fun game. I like the creativity you've infused into it. The text was a little slow for me, but it was fun overall.

Nice art style, I think I broke it when i clicked the X in the top left. As it just froze. I used the card on the door and wanted more story, more sarcasm, just more!
I get it though, I understand, the days are not enough time to do everything.

Nice art style, I think I broke it when i clicked the X in the top left. As it just froze. I used the card on the door and wanted more!

I understand, 7 days is not enough time to do everything.

A really nice game. I like the duality idea. Good fun to play, if not a little frustrating at times! In a good way.

Some creative level designs. Some parts I thought were tough, then after doing it a few times it was not so much!    The parts where you had to drop down at the end was difficult to realise, I could tell towards the end you must've been running out of dev time.

Thank you for playing! After 2.5 minutes or so, it gets crazy busy on that floor, but they're not too fast, so you can run away. 

Thank you for playing my crazy game

Thanks

Thans for playing. I'm happy you had fun.

Thans for playing! I'm glad you liked it. I wanted to add more weapons and armour and of course more God weapons, but just ran out of time.

Thank you for playing. That's the way to do it, smash the attack button!

Thank you for playing! - That's pretty good, that's about the point where it starts to get crazy

good pace - i like how it starts slow then gets tense. I only realised after the first try i had to hide from them, then realised they chase you and are fast, so wondered how I could turn my flashlight off, so they wouldn't see me! Too difficult for my skill level, but good job.

a deceptively simple looking game, but a quality platformer. I like that you broke the continuity on level 3 with something different, but the same goal

a deceptively simple looking game, but a quality platformer. I like that you broke the continuity on level 3 with a different style, but the same goal

I just played to test and I lasted: 3min with 173 kills and 2220 coins in the purse

I played, to test and I got just 3 minutes

Looks good for just 10 days. I couldn't work out how to upgrade: the store "+" button wasn't working for me, do I need more than 10 xp? The jump animation was a different to what I expected, the way he turns around. 

RFE for fire felt odd to me, I'd have made it JKL so I could use two hands to play. When I fired sometimes the pets would run away, and then I couldn't shoot again, I wasn't sure why they were running... was it dinner time or soemthing. ;-)

a good fun game, although quite difficut, even on easy, for me! Good music, fits well.

I'm not sure how I feel about the pixelated graphics, but it looks different.

Nicely drawn - I found 2 then got stuck. I tought the cat at the top, with the number on it, was a timer and the orange was going to countdown! I'm stuck after 2, so a hint button would be a good addition.

good fun game.

Pretty good fun

Thanks. I was scrolling with the mouse over the media so the page didn't scroll down! Rookie mistake. 

I'm not sure it'll fit my game theme, but I'll add it in anyway, as it's such a fun piece.

This is cool, I was going to put it into my game for the entry, but can't work out how to download it.

Thanks :-)

A fun little game. I only lasted 170 paces. 

Enjoyable, I got to 5 minutes

Yeah I should've checked earlier. I was working on a game for the Synty Spooky Jam, but saw this and thought, if my theme fits, I'd post in here also.

My first GameJam, so hope the theme is ok. My game is here:  https://itch.io/jam/scream-jam-2024/rate/3058106  Less spooky, more action. Looking forward to hear the feedback.

quite creative. The artwork was consistently styled. Great

This is my first GameJam. My game is here:  https://itch.io/jam/scream-jam-2024/rate/3058106  Less spooky, more action. Looking forward to hear the feedback.

My game is here:  https://itch.io/jam/scream-jam-2024/rate/3058106  Less spooky, more action. Looking forward to hear the feedback.

here is mine:  https://itch.io/jam/scream-jam-2024/rate/3058106  Less spooky, more action

Here is mine:  https://itch.io/jam/scream-jam-2024/rate/3058106  Less spooky, more action

here is mine:  https://itch.io/jam/scream-jam-2024/rate/3058106

Its ok. Looking at the other submissions I think I get it. It's any "calling" : phone, witches, undead or perhaps your career.

It's ok - level design could be better. bigger indicators when you lost health would be nice.