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mannym1223

27
Posts
2
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A member registered Jul 19, 2021 · View creator page →

Creator of

Recent community posts

haha glad you liked it!

If you're talking about the part with 2 lasers on either side, all I can say is to go left. Thanks for trying it out!

Thanks for trying out my game! If you'd like a hint for that part, I can give you one lol

I really liked the aesthetic of the game. Some of the controls were kinda janky tho. I couldn't get down the ladder.

Played it a few times and got to the shipping room, but couldn't find HR. It took me way too long to realize I should be using the spray can. Enjoyed the chill vibe of the game.

Cool interpretation of the theme. I could see the story being really fleshed out in the future. Awesome job!

The multitasking was pretty fun. Solid game

Funny idea for a game. I like the absurd storyline and the audio. My game did crash when I talked to the priest though.

Super cool idea. I like the game getting meta with closing the app and saving progress.

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Like the idea of stopping the sub from sinking and the puzzle aspect of the second part. Wish there was more to it.

I like the idea you're going for with engineers fixing what the player breaks. The pixel art and animations were pretty good, too.  I think the gameplay of sabotaging can be a little more interactive, though. The engineers also didn't feel like they were a noticeable threat.

Neat little choose your own adventure game. Could use some audio and character animation.

I really like the music, art style, and the concept. Couldn't seem to interact with the computers using the E key though.

My favorite game of the jam so far! The gameplay loop is great. Also, I didn't realize the leaderboard was in the pause menu until I saw the comments. I think I got 2nd or 3rd place at one point.

Cool idea, I followed the path the first time around then tried exploring on second playthrough. The flashlight didn't seem to do anything for me though. And I felt like the lights on the main road could've been brighter. Also, I really liked the sound design. 

I like the concept and poly art. Reminds me of Human Fall Flat. The controls just need some polish.

Oh, that's just the end of the game. I guess I should've made that more obvious. The left button restarts and the right button either quits the game or opens the game page depending on platform

Thanks for the review, Domo. Can you describe what part you got softlocked on? Maybe I can give you a hint

Funny game, but I couldn't figure out how to stop the kid from jumping off the shelf.

Awesome game. Love the visuals and sound design. It also feels very polished.

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Cool game. I really liked the art style and choice of music. Wished it was a bit longer though.

The dashing and bouncing mechanics I thought were really clever. The game was fun to play through, too. I got all the levels, but none of the collectibles. Overall solid game.

Thanks for the feedback. I'll check out your game sometime.

Thanks for viewing and playing my game! I appreciate any feedback.

Only got to the first notebook so far, but I could see the second one by clipping through the drawer. It was a little hard to read because of the player height. Definitely gonna try getting to Episode 2  when I have more time.

Nice game. I'd be interested to see more levels with this concept. Jumping was a little clunky. I was also able to phase through some walls.

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I like the art and concept, but got stuck in a loop on level 1.

Edit: Didn't realize the goal size was not a minimum threshold.