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Manvendra

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A member registered Sep 12, 2017 · View creator page →

Creator of

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Hi, sorry for the late reply. There were some issues with the webgl build. The game is in active development there's bound to be some issues, I am sorry that you had to experience game-breaking bug (;_;).  The next two builds we upload will be untested (this one and the next one in 1-2 days). We'll release a dev blog with updates after those, still  if you do plan to play these, feel free to point out issues if you discover any.

Thank you for showing interest in our game :).

Thank you for playing our game :)

(3 edits)

There's actually two levels which we scrapped because we didn't have time.  You can explore the exe using this: https://github.com/BepInEx/BepInEx and launch the scene file or if you want to take a look at the source, here: https://github.com/MzaxnaV/BrackeysGameJam2024 It was made with unity 2021.3.5f1. Ignore the huge number of commits \(_-_)/, good commit messages and clean code were the least of our priorities haha.

I like the fast paced style of the game as well as the overall movement. I wish you there was a wall run ability (if there is I didn't see it). Nice work overall. Also I think if you added more screenshots of the gameplay, or maybe a gif, it would have attracted more crowd. 

I love this game :)

Haha we did that while testing levels, I guess certain someone forgot to add back the colliders. Thank you for playing our game.

I like the concept of opening doors spawning rooms with more doors. It could be utilized to create a procedurally generated roguelike dungeon. Imo it wouldn't be a bad idea to pursue this to completion.

I am surprised you managed to do it, the uploaded one has a bug where the starting positions are not correct. We only noticed that after uploading it unfortunately. But thanks for playing our game :)