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MarcieFul

87
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1
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5
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A member registered May 13, 2020 · View creator page →

Creator of

Recent community posts

very fun, well done for a jam game!

suprisingly fun, had a good time! keep it up

Very creative way of using plinko. My score was 74 and I won after the plinko part happened 4 times, the explosives seem quite powerful. Good job overall!

Yeah this was just how how i learned to make it from a gamedev.tv course, i did want to look into aiming with mouse but i think i would of spaghetti'd the code too much. thanks for the feedback!

love the changes you made, i also got the feeling health should be auto pick up, but didn't end up making the change, nice credits page!

good work!

Great stuff!

Awesome!

thats not how this jam works

Day 2 game, here https://marcieful.itch.io/3dfps-day2-unityproject

Ive worked on your project for Day 2, sorry i couldnt add much as I dont have the time.

bit late to seeing this post but here was my day 1 submission https://marcieful.itch.io/spaceshib

great work, great puzzles, got stuck on one after entering the music box, but really good stuff!

cant get  the game to work, even in full screen, love the art i can see where the inspiration came from >.<

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good fun, was a little wonky to build up money for towers as the miners kept getting stuck on walls or pushing into each other, but a good base for a great tower defense!

got 72 points then game started to lag alot and a massavie wave killed me >.<

Thankyou for playing my game, and thanks for commenting!

awesome game good work!

Simple and easy design, good work!

Sure no problem!

Nice shelter resource collecting game, I didn't quite understand the expedition mechanics and mainly focused on getting enough food each turn, I did like that the rooms would visually change when upgrading them  and the overall aesthetics was nice!

Fun game, nice upgrades and enemy variation!

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This was pretty fun!

Thankyou! yeah I semi made the centre roughly safe as I couldn't come up with a good way of stopping the obstacles blocking your vision when you pass them in the middle, within the time frame I had. In future ill find a way to make them transparent after passing by!

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I'm not particular sure where the un smoothness comes from, maybe things feel too frictiony? still enjoyed it though!

awesome :3

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Thanks for the feedback! 

No worries, the entire game is built around the theme lol, its samsara/ reincarnation/rebirth, when you click play your character dies and in the game you journey to the after life, each time you dont make it you reincarnate as another life, therefore the character model changes each time you lose. 

Nice shelter resource collecting game, I didn't quite understand the expedition mechanics and mainly focused on getting enough food each turn, I did like that the rooms would visually change when upgrading them  and the overall aesthetics was nice!

Thankyou so much, that was the exact vibe I was going for!!

Fun interesting with more to it then first thought! I do wish my small brain could remember how I died each time though >.<

Really like the mechanics and style of the game, animations are great >.<

Wish you could possess a body after you die maybe with a much shorter time limit.

Great game over all!

Fun platformer game with interesting mechanics, the crystals were a bit unintuitive to use but a neat idea! good job!

Fun game really cool mechanic with the ghost realm, found it a bit difficult to hit enemies and doge with how moving and attacking works directionally.

I played this the morning after the stream, i got further than rick, he was so close to seeing draggy dog >.<

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Thankyou so much! youre probably the first person to get the title >.<

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Thankyou for playing my game! dont worry your not bad, its difficult especially with depth problems, it still takes me a few times to beat, because its such a small game I do like it being as difficult as it is, that being said I do wish I had done something about the perspective or the depth of the obstacles etc

Really fun game, amazing mechanics and visuals! The temptation to roll just one more time, every time is strong >.<

Really fun, great mechanics, amazing visuals and overall vibe with the audio too. difficulty ramped up over time and I was preparing all sorts of dishes in hopes that its what the souls were looking for, sadly I was more focused on recipes than dialogue and missed out on what they had to say often. lovely experience overall, this could easily be made into a full game or maybe a part of a larger game.

fun short game, felt satisfying making those choices I'm not sure why. good stuff!

nice take on games like v.survivor! enjjoyable and simple