Really nice design and well polished. Big stuff especially in the animation, level design and audio departments
marekdomagala
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Really interesting concept! To answer the questions: I like how the game blends environmental aspects with a kind of fantasy setting. I would probably come for the world, but stay for the characters. And, I always prefer if there are choices in a visual novel. I don't think I'd have any problems with following the gameplay.
I am a huge fan of the menu GUI, really unique. The music reminds me of Japanese composers such as Kenji Kawai and Joe Hisaishi; the only thing that bugs me is the instruments are at times jarring, as if they were just put on top of the track and not written to blend with the texture.
I'd love to give a demo a try when it comes out!
I really enjoyed the level. Before I move on to the praises, here is what I found annoying:
-the main character walks really slowly, for a platformer I expected everyone to be more agile, kind of like the old Prince of Persia games; this also goes for jumping
-at first I didn't notice any differences between pistol-carrying and regular opponents, but I suppose that's a detail lying in the assets
-it felt unclear to me whether I lose at the moment of getting the third skull, or dying after that
-sometimes when the opponent stands at the same location where the barrel is and covers it, it's impossible to shoot the barrel, a targeting system could definitely help that
-when you climb up the ladder, it's easy to fall off if you just move your character too far to the left or right. I think more intuitive would be letting the player release from the ladder only through jumping or walking up-down
As for the goodies: first of all, you really have a head on the nape with the cohesiveness and simplicity of it all. It really shows that you've got experience working in a AAA company. I love the no-legs and no-arms aesthetics too!
By the way, I happen to be a VGM composer and I was recently part of a gamejam team that developed a small pirate-themed game; we won the whole gamejam. I would love to write some music to make the demo even more enjoyable :)
My yarr music from the mentioned game:
https://www.youtube.com/watch?v=2-pWdTCFDuU
Nice to meet you all. I'm a versatile composer/sound designer that specializes in electronic, orchestral, hybrid and horror music.
I'll be happy to join a team. :-)
My YouTube channel: https://bit.ly/2SHsh0q
Contact:
Discord: Marek Domagała#1778
mail: marek.domagala95@gmail.com