Thank you for that wonderfull review ^^
marsworm
Creator of
Recent community posts
i fixed it i think (can't reproduce it on my pc, i think its tied to the frametime) i think the downwards movement gets cut short in some situations. Or at least higher then the 2 pixels down i was scanning. Which leads to the player never touching the ground (like in the vid). i've made it now that when a downhit is detected (and cuts the jump) it also moves the player to stick to the down ground tile making sure that its a hit
Thanks! I think found the character vanish thing, i can reproduce the bug.
its the frametime going really high because of resize/dragging the window. I've fixed that by skipping frames with high frametimes.
if you can post the vid on a onedrive/google drive and share a link to it here i can watch it.
still not sure where the no jump bug comes from i can't seem to trigger it.
if i maximize the window before the enter i can still jump.
Thanks for trying the game and the bug report.
I can't see to reproduce your issue, jump works in both fullscreen and windowed mode for me for all 3 keys.
have you tried all 3 keys? W, K or space?
I've only tested on a qwerty keyboard with US settings, are you maybe using a different keyboard layout?
if so can you tell me which one? so i can keep that in mind for other submissions