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Martin Senges

22
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A member registered Jul 26, 2018 · View creator page →

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I don't know why you seem to be angry about this. If you don't want to buy it without a demo it's fine.

It cannot hurt. Though honest opinion: You should reconsider the pricing. 1-2$ is drastically underselling what you have to offer. Look at it this way: How many hours did you put into your game? How many hours do others save by using your source code (I assume they are allowed to use it commercially)? Let's say you earn 10$ per hour in any job you could do instead. You work 8h on the game total. That would be an opportunity cost of 80$ on your part. Now how many people do you think will buy the source code? Let's say 10. Then you'd already be at a price of 8$ just to break even. And I deliberately used low estimates for everything.

With 1 or 2$ you'll not get an income on the side. At that price, you should consider making it open source. You'll get just as much money in my opinion and experience. Remember you are allowed to make sales and other kinds of promotions. With a price of 1$ there is basically no reason to ever do something like that for you. You lose one important marketing tool by choosing a price that's already too low.

That's just how I see it. I'm selling source code for game projects myself and still figuring out how to do this as well. Good luck with your side income :)

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Survival Horror Template (Godot 4) Header

Hey everyone!

I recently released my Godot 4 Survival Horror Template on itch.

With it you can make your own oldschool survival horror style game.

The template contains the source code for

  • Using fixed camera angles in a 3D environment
  • enemy behavior (walking and attacking) and spawning
  • items, inventory and equipment
  • ranged and melee combat
  • status effects (like poison)
  • loot drops/item pickups
  • book reading

If you want to see these things in action, I have made a video showing off the features:

So as you can see this template has a lot to offer, making it the ideal code base for your own game, be it free or commercial.

Thanks for checking it out!

(2 edits)

Hi thanks for the comment. Indeed there was a problem with the template itself. While it did work fine on the original release of Godot 4.x, recent changes in the engine added some minor incompatibilities. These are fixed now, so just download the source code again. Thanks for pointing this out.

However keep in mind that the template expects to be installed in the root directory of your project. So if you want to put it in the subdirectory "addons", some paths in the scripts need to change as well. This isn't really complicated. Just open each file once in the editor by double clicking and you should see some kind of error regarding missing files or paths. If you don't the file should be ok as is.

Thanks for the suggestions, I'll think about about it :)

Thanks for the comment. No enemies don't collide with each other.

It saves modification time, the thumbnail image data and the player position. I don't want to provide a bloated solution that just saves everything there is. Instead, you can edit the save_data.gd file to include whatever game-specific stuff you want to get saved. Then in save_manager.gd you can edit the methods save_game() and load_game() accordingly.

As far as I know it should. If not just let me know here and I'll update.

It's part of itch's 2022 winter sale, if you want to get it for cheaper. You'll just have to wait another day. But yes, the default price is what it is. If you don't like it, don't buy it.

Thanks for playing and writing a comment :)

Thank you glad to hear :)

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Hi sorry for the late reply. Yeah I've thought about that kind of stuff too. In the end I always come to the conclusion that some kind of in-Godot editor might be the best way to go. However that's a big task. Also it doesn't really fit in my current game project, which I'm focusing on right now. But it's something I might want to tackle again for the next project. Thanks for your support :)

Glad you like it :)

Thanks :) I don't plan to release the source code.

Thanks for mentioning that. Should be easy to fix, so it'll likely be done for the next update.

Yeah proper tutorials for basically everything are on the list of todos, thank you :)

Please write balancing and feature related suggestions here. Bug reports go to Bugs and Issues.

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Please write all technical problems you find in the game here. Balancing aspects, feature suggestions etc. go to Feature Suggestions.

Thank you glad to hear :)

Thank you for playing :) Glad you enjoyed them. 

Thanks for checking out the game! Yeah the game isn't as easy to understand as I would like. If I make a new version, that will be one of the core improvements that need to happen.

Hi I'm Martin. I develop software and games both in and outside of jams. So naturally I came across itch.io and decided to make an account. I have yet to put anything up in my itch.io store, as I still have to learn the ropes and configure everything.