So, does 4-9 exist?
marwans12
Recent community posts
Under 'warnings'
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starline-horizon:13 Unrecognized feature: 'monetization'.
starline-horizon:13 Unrecognized feature: 'xr'.
starline-horizon:13 Allow attribute will take precedence over 'allowfullscreen'.
Error with Permissions-Policy header: Origin trial controlled feature not enabled: 'compute-pressure'.
Stealth%20Cruiser.js?CJMYB=1050554449:3898 The AudioContext was not allowed to start. It must be resumed (or created) after a user gesture on the page. https://goo.gl/7K7WLu
GameMaker_Init @ Stealth%20Cruiser.js?CJMYB=1050554449:3898
tph_newgroundsio.js:670 Received empty data from 'ScoreBoard.getBoards'.
_doCallback @ tph_newgroundsio.js:670
tph_newgroundsio.js:2688 Attempted to open Newgrounds Passport without a valid passport_url. Be sure you have called getValidSession() first!.
loadPassport @ tph_newgroundsio.js:2688
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Under 'errors'
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Uncaught (in promise) Error: Access to storage is not allowed from this context.
web-client-content-script.js:2 Uncaught (in promise) Error: Access to storage is not allowed from this context.
index.html:1 Access to XMLHttpRequest at 'https://newgrounds.io/gateway_v3.php' from origin 'https://html-classic.itch.zone' has been blocked by CORS policy: No 'Access-Control-Allow-Origin' header is present on the requested resource.
tph_newgroundsio.js:678 Uncaught TypeError: Cannot read properties of null (reading 'constructor')
at Newgrounds.io.core._doCallback (tph_newgroundsio.js:678:14)
at Newgrounds.io.core._doCallback (tph_newgroundsio.js:645:10)
at xhr.onreadystatechange (tph_newgroundsio.js:828:11)
newgrounds.io/gateway_v3.php:1
Failed to load resource: net::ERR_FAILED
index.html:1 Access to XMLHttpRequest at 'https://newgrounds.io/gateway_v3.php' from origin 'https://html-classic.itch.zone' has been blocked by CORS policy: No 'Access-Control-Allow-Origin' header is present on the requested resource.
newgrounds.io/gateway_v3.php:1
Failed to load resource: net::ERR_FAILED
uph_ng_library.js:8 Uncaught TypeError: Cannot read properties of undefined (reading 'login_error')
at onLoginFailed (uph_ng_library.js:8:59)
at tph_newgroundsio.js:526:24
at Newgrounds.io.SessionLoader.checkSession (tph_newgroundsio.js:2617:64)
at tph_newgroundsio.js:520:12
Prove it, release the debug build, lol.
I think the mace smash sprite make it seem larger than it is and the early hero pattern makes him easy to hit thus giving the illusion that the inflicting damage area is larger in the beginning.
For real it was an amazing experience.
Surprisingly, I beat him without going into phase 2. I cheesed him by standing in place near the throne and spamming spell and mace, the spell forced him to move closer to me and the mace made him move away, if he ends up trapped between the spell and the mace it is guaranteed hit.
Luckily he was not programmed to spam arrow in retaliation, otherwise I would have been cooked.
Also, thanks to your game, I now have the boss perspective and I can see bosses as a sequence of patterns that can be easily dominated one by one. Thus I was able to defeat Lucine after 160+ deaths, 5+ hours over the span of 5+ months.
Phew, this is a lot, but it was a unique experience :)
Edit: Fixed the amount of hours. I read the game time wrong
Amazing game, with a bit of frustrating and aggravating aspects that are not the strength of the hero.
[the image is a spoiler]
Still the game was rigged from the start and you can't convince me that the hitboxes and attack damage areas don't change.
And now if you'll excuse me, I am going to beat the sit out of Lucine, her defeat has been long overdue.