You gave me a real challenge! It was really fun playing against you two.
I hope our technical issues with starting a new match didn't end our games too soon.
Thanks for the feedback and for playing the game! Since the hits can be quite fatal, we decided to make the attack time long enough to prevent attack spamming which would've made the game a bit too chaotic. Now you'll have to aim and time your attacks properly but maybe some tweaking is still in place. :)
I'll try to be around running games today starting from now until around 8:00pm (GMT). If you pop in and I don't start the game immediately, wait a bit as I don't get any notifications if someone joins in the lobby. I'll make sure to check in on the hour to so that would be the best time to jump in.
Also, If you don't see any games in the main menu, wait a few minutes. The menu currently doesn't show any active / ongoing games so it might look nobody is playing even though there might be a game running currently. One match usually lasts just a few minutes max so the waiting time shouldn't be long. :)
Thanks for letting us know. Sorry you didn't get to try the game.
Might be an issue with UI scaling. It looks like the button hitboxes move or scale wrong depending on the aspect ratio / resolution. If you can't see button click effect on Create Game button when clicking it, that's probably the reason. You could try clicking next to the button to see if that helps or try to adjust the resolution.
Hopefully you'll get to try the game with a friend or a few. It's definitely worth the try!
We used Skeleton sprite made by Jesse Munguia (https://jesse-m.itch.io/skeleton-pack) as a reference but redid all sprites and animations in higher resolution and added a few extra ones. A big thanks to Jesse for the character which also worked as an inspiration to this game!