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Matrix

17
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3
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A member registered Jun 05, 2021 · View creator page →

Creator of

Recent community posts

Thanks for your feedback. I'm working on a brand-new version that is touch-friendly, fixes many errors and bugs, and has a smooth ui.

Thanks to all for giving me good feedback!

Thanks a lot for your feedback!

Y'know it was due to time constraints, we haven't implemented controls properly. We had college during these working hours and I and my friend couldn't keep up with the progress of the game.


But after this rating period got over, if I have time, I will continue developing the full version of our game and implement more features and also enhance the gameplay.

Thanks a lot for your feedback! 

don't worry, 
Things get too hard and painful the first time u enter into a jam.  As you participate in many jams, u will get to know what ideas can we create and we can do it much better than our previous best.

Wow! I didn't expect u made this cool game on scratch.
I love this game.
Hats off to you!! 🔥🔥🫡🫡

(1 edit)

Thanks for your help 😊

At least, I can manage with some basic functionality you have provided in that extension

(2 edits)

Can you add a room editor in future builds?

I have no where to edit rooms and I couldn't find an external room editor which is compatible with GMS2.


Since GameMaker has removed 32 bit support, this extension can't run properly if the game is set to 64-bit mode. Can you make this extension compatible with 64 bit?

(1 edit)

Ok, so thanks for identifying few of my mistakes made in this game.


1: I hope that I will change the typeface soon.

2:You can press Ctrl+S to toggle screenshake and Ctrl+X to enable blur while screenshakes (As I clearly mentioned in this game's website). In future, I wil be changing how will these screenshakes can be triggered and which of them will do.

3: I will try to make the screenshake limited and fix those border impact glitches.

4: I will make sure that I will fix these glitches happening to the ball's reflection.

5: The reason why I added bit gravity to the ball is to prevent balls happening to continuously loop forward and backwards while doing 170° to 180° shots.

Best Audio Engine ever! But, can you add Android Support?

Ah, that I will fix.

(3 edits)

FMODGMS constantly crashes just after I load a sound from get_open_filename function

Well, I was  actually trying  to make a game with twisted and different  mechanics.  I was actually experimenting it. After that, I came up with an idea to make also another kind of mechanic similar to a match-3 game like,  if the ball touches the brick, it creates another brick unless all 3 bricks are matched! 

But don't worry,  with the advent of powerups in future builds,  this will make the game little easier...

(1 edit)

Actually the problem is if I  made the screen much bigger, then most of them may find the game lagging...

In order to save the CPU lag, I reduced the screen size.

But you can press Alt+Enter to make it full screen...

Thank you😊

Hi! I have some doubt whether to post a game which is made up of Game Maker Studio 2.2x

I actually have an older version of Game Maker Studio 2.