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MattLavine96

2
Posts
A member registered 64 days ago

Recent community posts

(1 edit)

hello! I found a fix for it! I am using HDRP, and my workaround for this was setting the screen resolution in code like so-

 Screen.SetResolution(1280, 720, true);

My external monitor has an atypical native resolution, and after setting it in the editor, it works for my purposes in build. 

Hi, I love the radial blur effect, but I am having an issue where there are white artifact lines that blur on the edge, exclusively in build. I am using 2022.3.37 in windows, intel 64 bit build. Including an example here. The lines that shouldnt be there are on the right and top