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APlus Studios

25
Posts
2
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A member registered Oct 28, 2020 · View creator page →

Creator of

Recent community posts

Yeah. I just went with Unity's scale of 1

thanks. I put the oxygen loot table at a 1 in 3 chance. It's pretty random every time.

I really love the game! I too agree with better controls. I actually have the same keys attached to movement, but I don't constrain movement to one press at a time. It is really cool tho.

Fun to play. In my opinion, it would be better to add smooth transitions between movements

Thanks!

Thanks!

Thanks!

Thanks!!

This is way fun, although the controls could be a bit easier, and maybe add some post processing.

Thanks!!

AMAZING GAME!! I love everything about it!!

Thanks!! And keep at it. I have been at this for at least 6 or 7 years. Your game is AMAZING!

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Thanks!! Awesome game! I love the title ;)

Thanks!!

Thanks!

Sweet! Thanks!

thanks!!

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I like it a lot. However, the audio was really quiet.

It's really fun

I like it. It is really fun to play. However, I think you could make it come back in an amount of time based on how fast it leaves the screen. Just an idea

Thanks!

You have to go through all of the levels to get to the moon. And I haven't been able to add a lot of sound effects. I've been pretty busy on other projects. But thanks for the support!

Thank you!

Thanks!

Thanks for the bug report. I found that it does that because of the way the gravity works. If you go fast enough, you move off the platform before the gravity drags you down. I'll see if I can fix it