I asked on the discord about the requirements because I checked them but wasn't sure i got all of them. (i use Debian and when i look for packages with the same name, sometimes i don't find anything) No one replied to me. I actually have more feedbacks right here!
Max le Fou (JMF Games)
Creator of
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None of this program's versions are working on my linux.
- 2.0a linux doesn't even start at all. (it used to start, but not anymore and I haven't changed anything !)
- 1.4 linux crashes when I attempt to load a sprite bigger than 300 pixels (!!)
- 2.0a windows under wine returns an error "failed to create window"
- 1.4 windows works but hotkeys makes it freeze.
.... There is an android version available.
https://play.google.com/store/apps/details?id=jmf.maxlefou.kwk
Ok nevermind. I could get the map and it worked like the automap should. The problem was me not using the right tool. That made me spot another problem tho, that also happens with usual doom iwads.
When you end a level with the glowing-eyes power, you start the next level with this power as the active "weapon", but the power as inactive. (no journal pages appearing, no golden view effect) And since it looks similar to the picking up things 'weapon" but can't actually grab things in that state, the confusion happened to me. :p
Maybe a good fix would be to make the player start the level with the picking up things "weapon" set on by default. ^^
Announcing that the french translation is 100% done and ready to be used! The lump is available and visible here.
Just to mention i made some tries with heretic for fun and it works pretty great with it too. Only difference is that objects needs name and descriptions. Also the "computer map" equivalent can't be even taken, probably because it's not yet coded to be usable or something. but except for these two details, it works perfectly. ^^
Well, it's actually a crash i've experienced on another mod that uses custom fonts and when used on a gzdoom with the language not set as default english. It was doing the kind of crash where gzdoom exits completely and gives a crash dialog box where you can make a report file and all. So I don't think it's just a vm abort.
When I told the other guy about his mod having the problem, before I noticed the 4.2.0 fixed the issue, he actually found a quick fix. You can eventually add this. He actually removed the SMALLFONT occurence in the fontdefs lump (only that one. He kept the other ones). I also discovered you can just add the lines that can make it crash (the secret found and keys found prompt, maybe more) in the language lump like if you were intending to change them. This had worked for me.
(speaking of the language lump, you did an awesome job with it. It makes teh translation of the mod very easy to do ^^ I wish all the modders works like you)
I've noticed the mod has been made ready for translation since all the lines and names are in a language lump. I'm thinking of starting a french version. I made a gitlab repository for it. People can eventually propose their own translations using merge requests and all :)
Mr. JP LeBreton, feel free to take these files and include them in your mod of course. This mod really deserves translations. :)
- Please be more specific. What happens when it "crashes"? Any error message?
- In the worst cases, you still can play the PC version which is guaranteed to work on any kind of PC.
- Archos is a bad brand anyway. I'm pretty sure it's one of the main reasons that makes it crash, even if Google says the app is compatible with your phone. :/
The game has no hentai anymore since the beta started to come to android, years ago. Reasons are:
- Such content is forbidden in Google Play and in most of the places the game is released
- The scenes were completely useless for the plot
- It mostly makes people badmouthing the game and/or making them miss the point of the story. It's about love and tolerance, not fapping to traps. :D
- The graphics and texts were even more lame than the SFW graphics of LameKwK (the beta)
- Why do you need hentai for this?
For any other questions, i invite you to check the official FAQ first on the game's blog. (where you might find some other surprises as well!)