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MaybeAidan

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A member registered Aug 02, 2022 · View creator page →

Creator of

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submissions closed last Sunday :( 

Thank you so much! I really appreciate it!

 Thank you for your feedback! You can rotate the camera by right clicking and dragging the mouse. Hope you enjoyed!

Thank you for your feedback! The camera should be able to rotate with right click and drag. Thanks for the feedback on the controls and the islands, I’ll definitely consider that if I continue development. I hope you enjoyed!

Thank you so much for your feedback! I agree that the shipwreck system is underdeveloped; I rushed it and never really got back around to making it better. I hope it didn't ruin your experience!

Thank you! I agree with the shipwreck mechanic, its probably what I'm least proud of overall, and I wish I had worked on it a bit more to make it feel more fair. Thanks for playing and giving feedback!

Really cool game! The potions added some strategy to how you choose to attack. It would be cool if there was a way to increase your base attack damage (so the rolls are added to this number), and add more of a sense of progression. Great game and well executed!

Thank you so much! I'm glad you liked the concept and gameplay!

The idea to switch between 2d and 3d is really unique! The only thing I'd say is that the controls in the 3D section are very difficult, and the camera has trouble following at times. (I also managed to soft-lock myself twice). Overall, super cool idea, good job!

Interesting take on the theme! I would suggest switching movement to the left stick (or d-pad) instead of the right stick, as most people using controller are used to left stick controlling movement.

Cool game! If you were to continue development, I'd suggest adding puzzles to the game! Overall fun entry, good job!

I'm super glad you like it that much! Thank you for playing and leaving a comment!

Thanks! I appreciate that!

Glad you liked the concept! I guess you could call it procedural generation, but honestly I think that gives my solution too much credit. All the game does is pick an island from a set list of  6 prefabs and spawn it at a random location out of 8. 

Thanks for playing!

Thanks, I'm glad you enjoyed it!

Thank you! Glad you enjoyed!

Cool game! I liked the way the camera moved when you activate the speed boost! Great Job!

This is such a cool horror project! I love the visual style of it and I would love to know how you did it. The sound design is great, and the presentation in general is so high quality. The only issue I encountered while playing this is the pause menu pausing my game indefinitely, forcing me to reload the page. Overall a great game, and definitely one of the highlights from this entire jam. Great work!

Thank you for the rating!

Thank you so much for all the feedback! I really liked all your suggestions, and I'll definitely consider all of them if I decide to develop this game further! Thanks for playing, I'm glad you enjoyed it!

Thank you so much! I’m glad you liked it!

Thank you so much for your feedback! I’m glad you liked it!

Thanks for playing!

That’s a fair point, and a few other people have mentioned it as well. If I do continue developing this game I’ll definitely change it to be less frustrating and unforgiving. 

I appreciate your feedback and I’m glad you liked it!

Thank you so much!!

Someone please send this to Rockstars hiring manager.

Thanks!

Thank you so much! I’m glad you liked it!

Thank you for playing!

That's an interesting idea. I admit the shipwreck mechanic is a little underdeveloped, as I didn't think I had the time to implement good collision detection with the way my movement was set up. Sorry it caused problems in your playthrough!

Thanks for the feedback, and I'm glad you liked the concept!

Thank you for playing!

I believe the issue with the quit button comes from the fact that this was developed to be a desktop application, and I didn't consider how that would affect the webGL build. As far as the ship controls are concerned, I 100% agree with you, the controls don't feel like steering a ship, and if I were to continue development, this would be the first thing I'd tweak.

I appreciate the feedback you gave,  and I'm glad you liked the concept! 

(Your English is great by the way!)

Thank you!!

Thank you so much!

Very true, thank you for your input!

Thank you

Thanks for your feedback! I'm glad you liked it!

Shipwrecks should only really occur if you collide with an island. I will admit that the colliders are not as detailed as they probably should be however. Could you explain when the shipwrecks would occur? 

This was super cool! I could definitely see this being used in schools to teach kids to become familiar with keyboard layouts. Great job!

Those are all really good ideas! Thank you, I'll definitely look into those in the future!

Very creepy! Great work!

Thank you for your feedback! I'm glad you liked it!