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mcdonnellj

4
Posts
A member registered 63 days ago

Recent community posts

PS, checking further, this only applies in new farmer mode. Loading in on other difficulties and the soil map is as expected, so that's a perfectly good workaround. 

Hello Antler. It's a lovely looking map, but I encountered a very odd issue (which given many people seem to be using it happily means it's probably at my end, but I thought you might be interested). Loading the map with autodrive, precision farming and easy dev as the only enabled mods, the soil map for the starting farmlands is just...missing. Nothing obvious in the log, and you can soil scan successfully elsewhere.  I belatedly noticed just as I was about to post this, that the preceding commenter seems to have the same issue.

Congratulations on an another excellent map, you really have done a beautiful job. I confess to not playing on British maps much because my driving skills are quite poor (due to disability) and the yards/lanes tight, but you've struck a happy medium. Could you be persuaded to create a version where we could delete fences without hitting the Giants editor? It would help a great deal when customising farms imo. 

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I'm really enjoying the map (the hills are fantastic), though the soil being so poor is something of a deterrent. I'm not sure about the 'slow release' income from the neighbours, particularly as deliveries can't be automated either (I'm a big autodrive/courseplay fan). I'd love to be able to delete fences (maybe you can and I'm just incompetent).  It's possible to buy area 255 (2,287  acres or so) for $0; once bought it's not resellable because of the placeables. Is this intended? These are small personal niggles; the overall experience is very rewarding - equipment choice is now really important. Well done and thank you.