Made the boss harder. Still kind of easy. This leaves room add levels and more bosses later I guess.
mciverar
Creator of
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Thank you for the feedback! I have since implemented an arrow that indicates speed and direction and I agree that it makes it way better. Currently I'm working on orbital displays along with a visual for the speed boost and maybe gravity strength. Do you think a speedometer would be a good addition? thanks again
yeah, I kinda ran out of time/steam to build the options menu and just left the placeholder in. There is a boundary that forces the player back into play and I think it would be better if it were visibly delimited. The difficulty of steering was intentional, though it can definitely be improved. I also can see how the aiming would be rather difficult; do you have a suggestion as to how I could improve it with a visual? I don't want to make it auto-aim but maybe a guide would be useful? thank you for your feedback!
Additionally, would ammo/health/fuel drops from downed enemies make you more inclined to engage with them?