Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

mciverar

4
Posts
3
Followers
A member registered Aug 01, 2022 · View creator page →

Creator of

Recent community posts

Made the boss harder.  Still kind of easy.  This leaves room add levels and more bosses later I guess.

A radar is EXACTLY what I was thinking. thank you for the inpu

Thank you for the feedback! I have since implemented an arrow that indicates speed and direction and I agree that it makes it way better.  Currently I'm working on orbital displays along with a visual for the speed boost and maybe gravity strength.  Do you think a speedometer would be a good addition? thanks again

(1 edit)

yeah, I kinda ran out of time/steam to build the options menu and just left the placeholder in.  There is a boundary that forces the player back into play and I think it would be better if it were visibly delimited.  The difficulty of steering was intentional, though it can definitely be improved.  I also can see how the aiming would be rather difficult; do you have a suggestion as to how I could improve it with a visual?  I don't want to make it auto-aim but maybe a guide would be useful? thank you for your feedback!

Additionally, would ammo/health/fuel drops from downed enemies make you more inclined to engage with them?