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Curtis McQuarrie

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A member registered Aug 19, 2020 · View creator page →

Creator of

Recent community posts

I really liked a lot things you did in this game:

  • The levels were challenging and there was good progression.
  • The camera movement was also really smooth and enjoyable!
  • The camera panning at the beginning of the level was cool!
  • The light changing colours when collecting a friend was a nice touch :)

A few thoughts that might make the game that much better:

  • If I found the exit the before collecting all the friends it would make me lose the level. I think it would be an improvement if you could continue the level to find the friends I missed rather than starting the entire level over.
  • Add some particles to when an enemy gets killed and when you get damaged. 
  • I was getting one shotted in the second level. Not sure if that was intentional but I found it made the game a bit too difficult for me.
  • Not necessary, but I think giving the player some control over the camera could help with seeing the enemies before they shoot you.

Overall, great job! 

Thank you for the positive feedback! I'll be sure to focus on making the movement and combat better in the future :)

I really liked the game! The controls were responsive and the level difficulty progress made the experience engaging. The trails and explosion particles were a nice touch! Good art :)

One potential  bug I found was that when  you combine while on top of the goal, the goal didn't trigger. This was very minor though because I just needed to move off it and then back on.

(1 edit)

Thank you for the feedback Johnny! 

I've redone the "How to Play" section to be much more explanatory rather than a simple screen shot. I also added some screenshots to show completed boards.