Hey thanks for the feedback man, I had messed around with Unity's volumetric lighting and forgot to change it back before uploading the demo. Game runs way faster now.
mechdev
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You got some solid basics here. Dodge/dash and boost slide/run already feel really good, movement is definitely the best part of this demo. Manually placing internal parts is an interesting idea, tho I feel like you should really add a loadout function to prevent tedium when experimenting with different setups. Anyway, this is a cool project and I am looking forward to future demos.