Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Medieve

12
Posts
9
Following
A member registered Dec 26, 2019

Recent community posts

*slaps forehead* I didn't think to check if night was an option. 

How specific is the day and time for the investigation at the pub? I've spent three months randomly checking times/losing weight from other events. 

The difficulty of the game is pretty tight, it would be nice to reduce the need to Save-spam if there was a softer defeat after encounters rather than a dark souls style defeat. 

Cannot wait to start feeding him. 

I think its an in-game explanation of how you have your gunblade after each death without doing a corpse run.

Very impressive! On theme with the sorting mechanic and very impressive that you even had different levels! The title screen and objects were well done. The joke items were very cute and kept me engaged to see what would come down that conveyor. 

Are the points supposed to let you power up somehow or are they just for scoring? I appreciated the different enemies and the classic gameplay. Not sure if I really got much of the theme though. 

Made it out! I wish the game was more about avoid trash bins until you find the recycling bin though, rather than guessing doors. 

Just wanted to chime in and say the game is a gorgeous piece of work. The amount of extra effort with the card turn transitions and iconography is top notch. 

Just discovered the game! Great combat system, love how the kinks work into stuff. I have a note about Sigil of Growth, it's extremely powerful. So much so that I don't know how you progress the game without it. Is there any strategies you'd advise as an alternative or is it considered the natural way to advance?