Thanks for kind words and awesome ideas!
Mega Zeal Studio
Creator of
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Thanks!
I made all those outdoor events easy to reach, because otherwise nobody would see them in the early stage of the game. I would love to go back to 'trapped in a room' idea, but in the end I feel like there should be more to explore.
My idea for the next step is to monitor player's behaviour in the isolation room and push the events on certain occasions, where leaving the room is more like an end stage event for one run or less probable thing to happen.
I also wanted to have softer events to make contrast to the scarier stuff.
I really appreciate your feedback and I'm working on this project (after a long break) again, this time with more of a plan in my mind what I want it to be rather than messing around in Unity engine.
Cheers!
I guess you are right, I didn't think anybody would play it in the first place. I uploaded simple prototype with a simple loop of events just happening. It was a shock to me that you guys play it on youtube, but hey, the good thing is that I've convinced my wife to spare some more time on this project!
Overall, it's well deserved 1/5 (there wasn't even a decent controller of the camera).
Thanks for your time, the video was actually entertaining and hey, I'm going back to work to make the game better!
Sure thing! Thanks for your tips, I mashed a few events in a loop for a showcase, I didn't think it would be something interesting for ppl out there. I'm going to build it again from scratch in my free time for better quality and add some sort of timeline and ending. I don't want it to be simple horror on train tracks, but as you stated the tension should build up slowly. I guess I need to create an algorithm which will build up the tension choosing preprepared events but in its own way in real-time to avoid this static train tracks effect.
Thanks for your time! It's awesome so many people enjoy it, and some of you even paid me a few bucks, which is really great in this time of covid19.
I also could probably post here a quick updates with minor tweeks, but as stated I'm going to take my time and develop better quality and as one can expect, first generations of mentioned algorithm won't be impressive.
If you are interested, I've uploaded and published my little prototype of Isolation Simulator. Basically... It would be nice if you play it and maybe give me some feedback or even a positive rating if you like it.
Link: https://mega-zeal-studio.itch.io/isolationsimulator
Here's a bunch of screenshots for you!