Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

MegaMasterX

6
Posts
2
Topics
1
Followers
A member registered Apr 24, 2018 · View creator page →

Creator of

Recent community posts

That would actually work quite nicely!  Anything that could cut down on the export time/process would help a lot. 

Sure!  

In the concept for our tool, we're planning to implement a dropdown in for Unity that just reaches out to Drafft, executes a CLI command to sync with the remote DB (If configured) and perhaps a separate command to export the game's content based on the current settings configuration to a JSON.  That way, game designers can just quickly "sync" their local copy of game data from within the editor rather than mess with file versioning, etc.

(1 edit)

Hello there!  Working on some external game editor tools and wondering if it'd be possible in the future to have Drafft perform a Game Data Export via a command line command? 

Hey there again!  Wanted to see if it'd be possible in a future update to have resizable columns in Grids?  It'd be dope if the column sizes could also have persistent/saved sizes.  

Also, is there a place where we can see the roadmap of upcoming/planned Drafft changes?

Holy moly, thank you so much! This is going to help a ton in implementation into our work.  Thank you for your time and for working on Drafft, baj!

Hello there! Our team's been loving Drafft so far, but had a feature request.  Would it be possible to implement exporting *singular* objects, like exporting JUST dialogue or JUST items?

Thanks in advance!