That would actually work quite nicely! Anything that could cut down on the export time/process would help a lot.
MegaMasterX
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Sure!
In the concept for our tool, we're planning to implement a dropdown in for Unity that just reaches out to Drafft, executes a CLI command to sync with the remote DB (If configured) and perhaps a separate command to export the game's content based on the current settings configuration to a JSON. That way, game designers can just quickly "sync" their local copy of game data from within the editor rather than mess with file versioning, etc.