Im definitely adding squirrels when i can. As the dropping stuff, I was planning on making some monsters drop food or other items (depending on the species) after an encounter if your relation with them is high enough.
Meimeei
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Thank you for catching these! Most of them are silly mistakes from me lol. As for the grabbing actions it didn't take long to solve them either, for some reason I just didn't test well enough how switching actions worked when changing targets. Fixes will be implemented next update though since I already started working on it. Thank you for playing <3
The food issue will be solved through adding more types of food and the Cooking skill, allowing for more recipes. However getting sustenance from monster fluids is not a bad idea, although it probably fits more as an unlockable sexual perk. Good catch on the bugs too.
Impreg gameplay is probably going to be in the game in the far future. I'm not sure what you mean by shortstacks tho, do you mean small opponents or having the option for a smaller player character? Either case it would probably fit.
Thank you! Those are all planned features, so all of them will be in the game sooner or later. Bad Ends will come in two flavors: total defeat ones which end the game, but let you go back to a safe point in the past (as to avoid having to save constantly to avoid them) and some softer ones that will let you escape with some kind of reward (so its worth to play them instead of reloading). Thank you for commenting <3