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Mestidog

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A member registered Jan 12, 2020 · View creator page →

Creator of

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I thought it was fixed, but in fullscreen the limits for the player desappear. I will look into that, I didn't notice. 

The time on screen is your life, you gain time by killing enemies and lose time by getting hit by the enemies. And once you gather enough light babies you are faced by the boss. Maybe is a little easy before the boss appears but trust me... you will have to move and avoid in order to beat her.

Thanks for the feedback!

Maybe I should try with green for the player and red for the enemies. Or black with a red contour for the light and darkness theme.

Thanks for the feedback!

How evil of you, but no worries, the light babies are unkillable ;) . And you are right about the needed explanation, I couldn't finish how I wanted itso I put a little explanation in the rules, but still was not fully explicit. About the play space I thought I had fixed it already, maybe is a thing of the browser, in mine it plays correctly. 


Thanks for the feedback!

Thanks!

Yep, their supposed to be fake babies that imitate the light babies. So... their enemies, you can shoot them. The light babies only disappear and count if you touch them with the ship, you can't shoot them. 

Sorry about the confusion :)

Thank you! Hope you enjoyed it!

Both babies have different sound, maybe I should change the volume so it is more notorious. And I should be more explicit with the "good" and "bad" babies, is just that the confusion was part of the game. 

Thanks for the comment!

Thanks! I had several problems with the canvas and playspace when building actually. I thought it was solved. About the babies the confusion was part of the game, but maybe I should have been more explicit with the "good" and "bad" babies. And you are right, I think I'll add some insight in the scores in the browser version. Thank you again!

Nice game! Nice concept, visuals and audio. I felt it very harmonious. The controls were somewhat hard for me, but I guess it is hard to move at the speed of light *ba dum ts*. Congrats!

Thank you! :)

So... the entire folders I used for assets in Unity, for example?