Thank you for your feedback !!
Metamorpho_SG
Creator of
Recent community posts
Thanks to the organizers for hosting this jam !!
The topic was interesting and during the development of the game there were many different ideas that can be developed further.
With regard to voting.
I think the most accurate and correct way of judging is a professional jury - several people from YoYo Games and Opera.
Accordingly, this professional jury must rate each game.
At the same time, this professional jury should not at all be guided by the results of the general voting.
With such a large number of games, public voting is very imprecise for various reasons.
For example, it seems that many who voted - out of 190 games were able to actually play and evaluate, say 50 games, and the rest of the games were completely ignored and without evaluation. Or someone in some community asked to play and rate his game, as a result, members of this community rated only this game, and the rest were not rated at all. As a result of such moments, the voting balance of the assessment is skewed.
In fact, with so many games - public voting - is unnecessary (since it is inaccurate). The best thing from the community in this case is the feedback - it brings real benefits and understanding to the development of the game and helps to improve your project.
Fiery Catacoms is a platformer and adventure in which the main character fell into the ancient catacombs and now he needs to find a way out of them. To stay alive, the player will need to avoid numerous traps and solve difficult puzzles in ancient catacombs. On the way, you can grab various treasures of an ancient tribe, but this is not necessary.
To find a way out of the catacombs, the player will need logic, reaction and a good memory.
You do not know what the next step will bring you, each next step may be a surprise !!
There are blocks in the catacombs, if you step on them, a secret will open or a trap will work.
It’s better not to step on blocks with traps, remember them and in the next attempt to jump over this block.
Various mechanical guards guard treasures, a meeting with them is undesirable. Some of them can be jumped over, some can be blocked using a block.