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A member registered Feb 24, 2021 · View creator page →

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haha, I ran into that issue at one point also, but had fixed it. I did not retest on scene loading, in theory I guess you can do the same thing on level one (just tested it and you can, speed run time?).

This jam was me learning more ui stuff in godot, so glad you noticed the dialog close button lol. Thanks for the feed back!