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Michael Wagoner

27
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2
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A member registered Feb 07, 2022 · View creator page →

Creator of

Recent community posts

Oh wow, that's such a good idea. I hadn't ever considered that. Thanks for the suggestions microbay!

I'm glad you enjoyed the game.

Thank you so much! I'm glad you enjoyed it :)

That was a lot of fun. I think my favorite part is the color palette and graphics. Nice work!

Thank you very much for the feedback!

Thank you for the feedback Oxey405! I'll definitely add arrow key movement in the next iteration.

Cats... and Zombies!? Take my money!

I liked that you could move around to different parts of the world and gather resources. Then you could come back home and build up home base.

Good job!

I loved the mode switching. The way the blueprint rolled out and unrolled was a really nice touch.

I had some trouble getting the board to place. I'm not sure if I was doing something wrong but left clicking never seemed to place the board.

Keep up the good work!

It's kind of like a reverse brick breaker style game. I really liked that.

Good job!

I had fun playing this. The world was impressively large and there were a lot of neat buildings and strategic ways you could build y our compound. That gave the game some depth. I thought the way the light fades throughout the night was a really nice touch.

I may have just missed it but it would be really cool if there were a way you could build some kind of lighting that would give your stronghold another advantage at night.

Good job!

This game is so polished and the concept is really neat. The pixel art graphics are really well done. I love the spooky woods parallax background. The way you included a halo of light around the king and your mouse is perfect for the atmosphere. The music was a great choice for that reason as well.

Like your page says, it really is one of those easy to learn hard to master games.

My hat is off to you. Great job.

I'm really happy you had fun. Thanks so much for playing VegeTato!

I'm glad you liked it bullyball. Thank you for playing my game!

Ahh no 'w' key. I see you like hard mode :) I'll have to add arrow controls as well. Thanks for playing!

So. Good. I'm really impressed with your game.

I hate the glitch for scaring me so often, which is absolutely perfect.

Having to complete the codes while expecting that monster to show up was tense. The sound when it did show up was scary.

At first, I was wishing that the numbers would "click" into place instead of being so free form. Now though, I'm pretty sure that adds to the tense feeling when you're doing the puzzle.

Very well done!

I like the artwork and love the audio for this game.

The concept definitely has promise. I'd like to see more interaction with the flashlight. It would be cool if it could temporarily stun the monsters or perhaps find hidden items.

This was a lot of fun to play.

I have to second what Microbay said about the color palette. It fits the feel of the game so well.

Getting the wrench to turn the negative hearts into Core Hearts gave me a strong Pac-Man vibe that I loved.

Thank you very much allalonegamez!

I appreciate the feedback. Thank you Letipas!

Oh this one is so much fun. I play a lot of board games and this gives me the same good feels :) I haven't beat it yet but I really want to come back and try again. Which is a good sign. 

Great job!

I love the hand-drawn graphics. I had a blast figuring out a good strategy to keep my army alive and my gold protected. It reminded me a lot of my favorite board games. Well done :)

I have to agree with Dorsey Bros. That intro was awesome. I'm going to have to figure out how to add an intro cut scene to my next game too!

Gameplay was a lot of fun and great job on the graphics. It reminds me of something I would have played on the Sega Saturn.

This is a really cool idea. I liked being able to build my ship and then try not to get it blown up. Good job!

I had a ton of fun playing this. I love how the chocolate bar melts slowly and you have to rebuild yourself to continue. Great idea.

Thank you so much!