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MichalDev

15
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1
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13
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A member registered Oct 04, 2017 · View creator page →

Creator of

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Updated version with some fixes for more, let's say, optimal experience: https://drive.google.com/file/d/1JOiwImSCbma-PDnvJLVIuni1BqkUbo8b/view :D

Haha, no problem, it's really valuable so let's just leave those here

Thank you for feedback DarkerBit. I really aprreciate that!
We were mostly testing ourselves doing something different cause usually we are diving into top down shooters on game jams. It was a great design experiment for us. It was also the very first GameJam for Agata (our art director) so kudos to her for making those assets.
I also think that we have some issues with balance right now but everything is tweakable, so maybe we will upload an updated build later alongside with bugfixing softlock.

Thank you so much for your feedback. As I said the game was some sort of experiment for me. But I learned a lot about equilibrium in development process. There's certainly lack of well designed mechanics and  end game. I'm very happy with the visuals also, I really like cyberpunkish look. Thanks again for your honest opinion.

As I said there was lack of time to even make end screen. I was totally in flow tweaking shader and effects. The game probably should end when you reach white light. Thanks for your feedback, really appreciate that. 

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Lost In The Woodlands is survival mobile game about being alone in a dark mysterious forest. Only bonfire which you have kindled illuminates the darkness. Every moving creature which you can barely see is ready to kill you in an instant.  For your misfortune there are endless waves of enemies emerging from the darkness.

This is not my first project, but one of very first I want to deliver to players all around the world on android devices. Lost In The Woodlands is a huge challenge for me ( I especially like challenges that can teach something. I'm basically programmer, unity user and designer but I never considered myself as a graphics, UI artist. I've decided to create distinctive art style using newly taught Photoshop techniques. I don't have graphics tablet so I am painting everything by mouse. I've been doing a bit of vector art in illustrator lately. This is a different approach. My biggest goal is combine everything into a coherent whole.

It's currently on really early stage of development so I can't show you more :) 

Thanks all for your support and have a great day ! 

https://michaldev.itch.io/lost-in-the-woodlands

Thank you very much. You got a little bit confused when old man had killed you Jupi. I know this game is really weird :D 

Thank you for your detailed opinion. There are many things to fix and change but to be honest I did not plan anything, everything was done in a brief influx of creativity, really strange creativity hah

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Woow, guys. This is really great piece of work ! 

Thank you. I really appreciate your opinion

Thank you frodewin for your feedback :D. I was thinking about adding tutorial before game scene but you know... lack of time. 

Thank you for your valuable opinion CrunchyCreeps. I know there're many things to add to this game but I've decided to leave at it is for now. Maybe in the future I will add some new features.

Because pigeons are liars