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mikegmatthews

4
Posts
A member registered May 26, 2017

Creator of

Recent community posts

I like how it gradually introduces each item as you play, very nice! The soundtrack is so pleasant, the dice roll sound is very satisfying, and I enjoyed playing it! (once I read the comments and opened it in Firefox) The one thing I really want is a way to use part of the move and then the remaining movement, like if I rolled a 5 and I clicked an item 3 squares away, I would lose the remaining 2 moves.

There is still a bug (lol) where the caterpillar gets stuck inside kinda half-in/half-out of the branches and I still haven't figured out what's causing it.  I had planned out a tutorial in my head, but ran out of time to implement it.  I agree it would've made it better, something to prioritize for next time.  Thanks for playing!

Thanks for playing, and for the feedback!  Yeah, it is pretty easy to avoid the enemies :)  I was thinking about adding a flying ant/wasp but ran out of time.  Maybe more ants with even faster speeds could've helped make up the difference. 

Thanks!  Absolutely agree about the control reference/tooltips/indicators, something I want to focus on including for the next game.  Do you mind me asking about the "getting stuck" part?  Did it happen when transitioning from the chrysalis form, and was as it like the caterpillar was halfway in the branch and couldn't move or jump or anything?  Or does that not describe the way it got stuck for you?