Thank you Sandra, I love to hear your comment about my game, it motivates me to follow my way in Unity.
Mikesquallmx
Creator of
Recent community posts
Thank you for playing my game FFGD, The next scene is about a mission to find the void and overcome it, you need to look for the accept ance button, it is not easy because is an Icon, not a message, it is a button with the acceptance symbol, the next scene after that screen is unpredictable, just follow the mission. You also do a great game, using life bars represent a big effort.
Thank you Wormogames, your idea is very original, don't leave aside just because is only for the jam, you can do an amazing big game with this project idea, and why not, you could sell it in the future, Thank you for play my game, is inspired in that textual games that I played early in the 80's decade in the Commodore 64.
Great game, beautyfull assets, good background music and a start game scene, at the end of the road you began to fall and it appears that nothing happened, you fall down looking just the Unity skybox only, I think that it could be good if you put a trigger collider to end the game in that situation, I couldn't do the 4 moves in time when the leader putted the image to do them. Great job.
Nice game, the music inspired me some horror, it appears that I need to hang myself in a debris to succes in the game, I haven't finded other goal, the game mechanics are very simple, just press the mouse left button to hang myself in to something and no more. The background image makes me feel like I am in the space, great job.
Wooow, What do you do to create something like a DOS command prompt?, your idea is very original, I think the game needs mechanics explanations, may be I needed to use more the hint command, I think that the game needs a start window, the music is not necesary, may be it could be activated with a command. Congratulations, this is the most original idea that I have seen in a game.
Don't worry friend, at least you have something to show on WebGL, this is an advance, I hope you the best in your shooter game, I have one shooter game upload here in Itch.io, its name is "The quest of Sosaria", it is not multi-player, a great theme in this moments, but it was my Jr Programmer final course project, it is not on WebGL because the weigth of the game. But you can download it from my page on itch.io: The quest of sosaria, the time travel gate II by Mikesquallmx, my idea is to create a prequel from Richard Garriot "Ultima" game, where a doctor Wagner scapes from our time to the middle age becoming himself in Mondain, that will explain why Exodus was a computer in the ages of Sosaria. That was my idea for the Unity Jr Programmer final test. It is complex to create a shooter game, but I recomend to look videos from Code Monkey about the shooter games, he has very interesting ideas about aiming and shooting in that kind of games, he help me too much in "The quest of Sosaria" friend. Good luck!!
Great effort friend, now give me a clue to how I fix the broked pipeline in the first task of the game, some puzzle games in the early 80's went give you hints to solve the first three puzzles in this kind of games, usually in the textual games of 80's, your idea is great and I think you should strive to create a great puzzle project after the UDC 34 Jam with this game, good luck.
Sure, I remember that window which explain the game goal, sorry, In any case, it is a great game, full in great assets, like the robot player, may be the problem is that your project is so big for WebGL, I have had problems like this in past projects friend, Check the weigth of your project when you comprise it in a zip file, if it is bigger than 250 mb, you surely will have problems to upload your project on WebGL. Great project.