I must Ask, How well does this work with an Elgato Stream Deck?
MimicryMedia
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Honestly, I love your work. I've been eyeing them for such a while now, but I've never committed to buy them yet simply because of time restrictions, and my obsessive need to collect assets and never use them and a fully completed project. Because I know once I start purchasing it's going to be in binges.
I think moving to a pixel style would be very good shift, especially since this renaissance of N64 PS1 style graphics is really in vogue right now. I'm also from the RPG developer Bakin community and the main reason I've been eyeing your work is because it's very applicable to that community. Bakin community needs assets like you wouldn't believe. And many can use your texture talents in making HD 2D/ Pixel HD Assets environments and environments, as well as the hand painted stuff you already got going. You have no idea how hard it is to look for the stuff that you make. Usually I have to resort to tile sets and then retrofitting them into textures to wrap around 3D models. A perfect example would be on my itch.io page, the Adventure field demo is made up of textures that I made by editing tile sets made for RPG Maker Style Games.
I think your work is really important and probably you can alternate between the two. The hand-painted stuff and the pixel art stuff to give yourself a wider range. You do have a lot of ye old things too, Why not branch out into some modern textures or futuristic textures. There aren't a lot of those on offer. Building walls, windows, Ship hulls, Factory floors, Cyberpunk interior textures, Alien exterior, interior textures, Those sort of things. And again you can always have a pixel version for those that want to do HD 2D and you can have the hand-drawn version for those that want the cleaner art full look. You can even get little res with it as well. Make a pixel version, an N64 res version, and an HD version. So instead of the 300 of one style, it would be 100 of each style in one pack. That way you can keep your creativity going, expand, and eat. You're not dropping one for the other. You're broadening your categories.
Well, that's my take anyway.
Thanks so much for the Reply. I suppose that makes a lot of sense because I never see any N64 music packs just 8/16bit or "Epic" music. To me N64 has a distict sound but guess is because it was such a transitionary console no one really took stock of the N64 sound limitations. And I know when Modding music into N64 games (like Mario Party) you need to use Midi songs and everyone has long abanonded midi sounds... anyway here would be my suggestions:
- Super Mario 64,
- Mario Kart 64,
- Quest 64,
- Mario Party 3,
- Mario Tennis
- Star Fox 64,
- Smash Bros
- Castlevania
- Sin and Punishment,
- Bomberman 64/Hero,
- Golden Eye,
- Perfect Dark,
- Conker's Bad Fur Day/Banjo Kazooie/DonkeyKong 64
- Zelda OOT/Majora's Mask
- Rayman 2
- Pokemon Stadium 1/2
I hope this isn't over board, but these are the games I think of when some one says N64. I left out a few but these are like my essentials. Anyway thanks again.
I wish I had commented on this when you had just droped this Gem like a month ago! After watching Streamers play this thing, I have a "notes" for the direction of this project if you'll consider them. (These are just my suggestions that I hope you'll look into)
1. Keep the Point A to Point B game style. At current Im really getting some Super Mario Land Vibes and it would be so cool see something like that.
2. When Putting down rules for generation and textures, Have Always generate 3 common levels (grassland, forest, mountain, beach, etc) the 4th Generation will always be (castle textures, lava textures) the 5th level a bowers fight if possible. That way the game would mimic the #-1 to #-4
(1-1 to 1-4) Mario formula. It's a very cheep way to introduce illusion progression with out actually having progression
3. Dont hate me please, I know its unsocited advice from a rando, but it looks so cool that I though to chime in and hope that you consider the idea if you havent thought of it yourself.
Sorry to invade this thread. But I think you should fix your page, I can easily lift your assets from the page and not pay you for them, and if i can do it I'm sure that there are ppl on here that will do it with no intention purchasing your work. Maybe tilt the 2nd and 3rd images in your page description as they can be taken whole sale. And reduce the resolution for all pics so they arn't as crisp pixel perfect. The pack looks like a lot of work went into it so i thought a heads up would be nice.
I wanted to know how well you do Armored Core/ Gundam Models I would love to have you on my team if you could do that but they have to remain within the https://twitter.com/hashtag/256fes?src=hashtag_click parameters
Maybe sounds good. I hope you return to develop or at least finish the Red Black White and Yellow Trailers. RT may be trash, but it's about fans and the healthy parts of the community, and the love of an IP/Potential of an IP. I'll continue to try to bring awareness to this game and MAYBE that might Change your mind