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MioKuguisaki

7
Posts
1
Topics
1
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14
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A member registered Jul 30, 2021 · View creator page →

Creator of

Recent community posts

I will add more improvements once the Jam is over and I will refactor many things in the code, the lag when the game becomes more frenetic is due to collisions between enemies, I will try to find a way to solve it and try to expand the limit that can be in screen

Thank you very much ^^, the rifle enhanced it appropriately to give more satisfaction to the player

I see that the game is having a lot of support, because of how I made the system it is so easy to add new weapons, but between the little time I could dedicate to it per day and the fact that at one point my ideas ran away, it stayed the same, thank you very much for the feedback, the fact that the bullets are generated at the end of the barrel is something intentional, I can understand a little the frustration of having it and dying, the idea is to have to change to a melee weapon like the knife

I like how you implemented the idea, I just noticed that the lever to close it is a little strange to be honest and the lack of sounds is noticeable, but quite fun and I was surprised by the scoring system

Thanks for the feedback, I thought about implementing the arrow of the forge but I didn't have time, I did the whole game during university exam weeks

Hello, since I uploaded it until today I have not been at home and I have not been able to make significant progress. As soon as the finalists are known, I will think about continuing with the game, thank you very much for your feedback <3

Hello, I am looking to be part of a team of 2d programmers, I have 4 years of experience programming video games as a hobby and 1 year taking it seriously with godot