Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

The Super Forge Game (JAM VERSION)View game page

A little JamGame for Godot Wild Jam
Submitted by MioKuguisaki — 2 hours, 36 minutes before the deadline
Add to collection

Play game

The Super Forge Game (JAM VERSION)'s itch.io page

Results

CriteriaRankScore*Raw Score
Fun#762.9633.714
Audio#962.6213.286
Graphics#1062.7353.429
Theme#1152.8493.571
Controls#1162.5073.143
Overall#1242.5233.163
Accessibility#1311.8232.286
Originality#1462.1652.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.1

Wildcards Used
Pay Attention, 007 - HARDCORE

Game Description
A little knight must gather courage and face his enemies with a knife.

How does your game tie into the theme?
You have a forge with which to create items

Source(s)
https://github.com/TadeoOrtiz/Godot-Wild-Jam-68

Discord Username(s)
miokuguisaki

Participation Level (GWJ Only)
This is my first time :)

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

A nice surprise, well done!

Submitted

There sure are a lot of enemies!

Submitted(+1)

This was pretty fun! I think there should definitely be more upgrades, as you could basically buy every weapon after round 1 (unless I'm misunderstanding something) and I wanted to buy more exciting stuff after I started getting the gold bars! The giant metal bars are weirdly satisfying to collect, also. A small suggestion as well: the guns don't really work at short range because the bullet gets spawned at the end of the gun - maybe you could extend the bullet hitbox backwards so it covers the player's body when it is fired too?

Developer(+1)

I see that the game is having a lot of support, because of how I made the system it is so easy to add new weapons, but between the little time I could dedicate to it per day and the fact that at one point my ideas ran away, it stayed the same, thank you very much for the feedback, the fact that the bullets are generated at the end of the barrel is something intentional, I can understand a little the frustration of having it and dying, the idea is to have to change to a melee weapon like the knife

Submitted(+1)

I love the survivors approach to the gameplay. Would have been great to have more upgrades and items. The rifle was super over powered haha.

Nice work for your first GWJ entry!

Developer

Thank you very much ^^, the rifle enhanced it appropriately to give more satisfaction to the player

Submitted(+1)

The game is quite fun, but I missed having more weapons and perhaps more upgrades. When the game starts to get more 'frenetic,' it tends to lag a bit, but overall it's very nice to play.

Developer

I will add more improvements once the Jam is over and I will refactor many things in the code, the lag when the game becomes more frenetic is due to collisions between enemies, I will try to find a way to solve it and try to expand the limit that can be in screen

Submitted(+1)

Great game, I really enjoyed playing it. I really like the combination of a survivor style gameplay with the crafting. The sprites are very good as well, very charming. Had some troubles in the begining understanding the controls, The only feedback I would give you is that it would be cool to have an arrow pointing to the forge as I got lost a couple of times

Developer

Thanks for the feedback, I thought about implementing the arrow of the forge but I didn't have time, I did the whole game during university exam weeks