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Misaki

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A member registered Nov 09, 2019 · View creator page →

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Recent community posts

(2 edits)

Hi! I made a Camera Beta where you can test different camera angles, if you'd be interested in trying it and giving your input. I'm sorry if this is too bothersome. Also if you end up trying it the current controls are going to change, but currently they are sh*t, so i'm sorry about that too.

The Game file is the CameraOptionsBeta one.

Additional changes:

  • collision fixes
  • a bit less floaty character
  • dunno if the shadows help but the angle of the lighting changed
  • also the camera options are only on the 1 stage.

Thank  you in advance, your input helps me make the game better.

ps. Full demo should be out on 31.12

(2 edits)

Hi! I made a Camera Beta where you can test different camera angles, if you'd be interested in trying it and giving your input. I'm sorry if this is too bothersome. Also if you end up trying it the current controls are going to change, but currently they are sh*t, so i'm sorry about that too.

The game file is the second one named CameraOptionsBeta.zip.

Additional changes:

  • collision fixes
  • a bit less floaty character
  • dunno if the shadows help but the angle of the lighting changed
  • also the camera options are only on the 1 stage.


Thank  you in advance, your input helps me make the game better.

ps. Full demo should be out on 31.12

Thank you for your feedback, I'll put my best effords on fixing the collision issues. Never thought of adding a shadow for the landing, seems like a good idea, I'll see what i can do about that. 

Thank you so much for playing my game, I've noticed that the camera angle seems to create problems with depth perception. I wanted to have an intersting camera angle, but I'll have to see if i move it into a different position would it make it easier to play the game. The game does seem to be quite hard for a lot of people, which is fine, I'll just need to make couple of the first stages a bit easier and adjust the character movement to be easier to control. 

Thank you once again for your feedback and i hope you'll want to try the newer versions in the future. I'll be updating the demo until the third or fourth stage and so that all the controls work. 

Thank you for playing, if you'd like the new updated version has a link for the testing form, all testers will get the full game for free.

(1 edit)

Testing needed for When We Fall Asleep Demo. Testers of all ages and skill levels needed, please download the game and play it hopefully till the end and give it some feedback thru the link in the game files.

Basic idea of the game:

When We Fall Asleep is a platform game that is going to have different endings depending on your choices that determine your allegiance.

https://misakia.itch.io/when-we-fall-asleep


Thank you in advance!

I'm very sorry about that, now it should be fixed

When We Fall Asleep is a 3D platform game, with some interactive visual novel types stuff thrown in to the mix. Currently the game is in very early stages, seen as I started making the game on November 7th. I have so many ideas for this game, its kinda keeping me from fixing all the existing bugs, but hopefully early next year I'll be releasing the full game.

https://misakia.itch.io/when-we-fall-asleep

Please let me know what you think about it and if you find any bug or something that you'd think that would make the game better.

P.S. sorry about not having any controller tutorial, I'll try and fix one real quick.