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Mistergix

43
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A member registered Aug 30, 2018 · View creator page →

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Yeah fortunately I used little green rectangles as ducks ahah
And thanks for the review !

I did go to your game it was great, I left a comment there :D

Ok so honestly at first I was about to skip your game because of the file size. But finally I downloaded it and it was awesome. I will repeat what the others said but the art, the audio, the feel of the game is pro level. However I wished it was a bit harder, scarier, the bunnies being relentless with you. And the flashlight was so good, but there is only one place where it matters a bit, would have loved using it a lot :D

But yeah awesome job !

Oooh thank you :D

Yeah I will definitely improve it over time :D

Thanks again :D

Yeah it hypes me up so much haha

Yeah as other people said, It was very Doom like and that's awesome. I enjoyed it a lot. However I didn't use the shotgun that much, it was more fun and pratical to dodge than shoot :D

Thank youu :D
Yeah I wish I had more time to make levels, but 1h before the deadline, the aim wasn't even working so ...
But I will update the game and give it the polish it needs :D

Thanks again

Yeah the game is very well done ! Sometimes it is a bit hard to move but I enjoyed it a lot :D

Hey :)

There are only 2 at the moment, I couldn't give much time to the jam... But I will give the game the time it needs :D

Thanks !

Honestly for me it was too hard, so I couldn't play that much... but I think the concept can be cool ! :D

Thank youu !
Yeah for the visual parts, it will be done :D

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Ok so for me I don't know why, the game had trouble loading and there were many null exceptions so the gameplay did not work... however I enjoyed the ambiance and also I think it brings a different way of aiming in shooters, which is refreshing :)

Thanks a lot  ! 
yeah I hope i can make it into something neat :)

It is a cool game. And it wazs funny seeing the girl goes the opposite direction haha

thank you so much ! 
You are in luck, I'm will make it a full game :D

Also i found a bug, if in shop, you can still shoot and kill the bunnies :')

I spent more time than I want to admit on your game :)

It reminds of me the zombie mode in Call Of Duty ... gives me so many good memories :)

However, as others said, the spawn rate is a bit too much at the beginning, so hard to get past that. I also get stuck a lot against the walls.


Finally i wished it was more clear what arrow we have next and the current (like maybe in tetris where we see the next and current blocks) so we can strategize more and maybe see more of the effect in game, because honestly i can"t remember the text you wrote on Itch when I play :D


But I spent a really good time on it :)

Yeah as the other people said, the art is good, but the platforming is too hard :(

It is a cute game, I like the little sprites :D 

Thanks ! It means a lot to me :D

Yeah I'm planning on making a full game on this concept so we'll see :D

Yup the controls were a bit hard but the game was cool, nice art and the idea original :D 

Neat game. Was kinda hard to aim though, the bullets sometimes don't go where the cursor is, and sometimes I couldn't see the bullets on the background. Still enjoyed it a lot :D

Hello ;)

Thank you ! Yeah this aim definitely needs a fix. To be honest 1 hour before the deadline, it was not even possible to finish the level because of the aim... :')

Hey :D

Thanks a lot!

Yeah I was alone and couldn't give enough time to the jam, but I do intend on improving the game :)

The aim gave me so many headaches and, I think the camera doesn't help and the fact that you teleport on the cursor, it freaks out.
Thanks again, I really want to expand on the idea.

Thanks a lot !
I do think too, so I'll keep expanding on the idea, improving it and polish it :D

I liked Easter Archer too, especially the art :D

Thanks! 😊 Really excited to push this mechanic to its limits and see where it takes the game! 

Thanks for the feedback on our game! We're happy to hear you appreciated the visual style, colors, and level design. We'll consider the sprint feature for future projects; it's a great suggestion. A lot of complaints were about the character controller which was made hastily, so no surprise there ! :')

On another note, Maplewood Mysteries was a standout! The autumn setting was spot-on, and the twist of playing as a raccoon detective was a delightful surprise. Your attention to detail really shone through. Well done!

Thanks for pointing that out! We're glad the graphics resonated with you. We do recognize the challenges with exploration and the story flow. We initially had more ideas of gameplay and "puzzles", and the controller was done too quickly It's something we'll reflect on. Your perspective gives us a fresh look at where we can improve.

Thank you so much for the feedback on our game! We're thrilled you enjoyed the visuals and noted the scratch effect on the cards. We'll definitely consider your advice about the player's movement for future projects. By the way, BooCake Cafe gave us some good laughs! The wacky controls for the kitty's paw were both challenging and entertaining. It's a fun twist! Keep up the great work!

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Thank you for your kind words about our game! We're delighted that you appreciated the aesthetic and coziness. Having playedDragon Dares: Fungal Harvest, we love the touching narrative you crafted and the thoughtful approach to foraging mechanics. It's evident that a lot of heart went into your project. <3

Thank you for your feedback! We're glad you enjoyed the atmosphere of the game. We acknowledge the interaction clarity could have been better. Your understanding, especially considering our 2-day development window, is much appreciated.

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The concept of searching for "The Autumn Planet" is incredibly imaginative! I'm impressed with your ability to create such a detailed and intriguing game, especially considering it's your first time using Godot. Your dedication to the project really shines through, and the idea of keeping notes for clues adds a nostalgic touch. Great job!

Thank you for the wonderful feedback! We're so glad to hear you enjoyed the visuals and music. Discovering that campfire is one of those little moments we hoped players would stumble upon to make the experience richer. Your kind words are truly encouraging, especially considering the limited time we had to bring this game to life. Thanks for playing Autumn's Lost Recipe!


I had the pleasure of playing your game, and I must say, controlling a leaf-loving cat was absolutely adorable! The concept is unique, and the execution was really polished. Kicking trees and collecting leaves felt satisfying and fun. It's evident that a lot of thought and care went into the game. Well done!

Thank you so much for playing it and for your kind words! We're thrilled to hear that the color scheme resonated with you and that you found the game cozy. We're aware of the bug you mentioned with the Escape button and text box, but it was 5am when I discovered it so .... It's encouraging to know that you enjoyed the game despite this issue.  Thanks again! 

I got a chance to play your game, and I must say, it's an engaging experience! The idea of collecting keys to progress through locked areas adds a nice layer of challenge and excitement. The journey through the dark cave was a great touch; it added a bit of mystery to the experience. I can't imagine how much work you put into this, especially with personal commitments taking up your time. Kudos for pushing through all that and making it to the finish line!

A lot of effort went into creating a setting that would capture the essence of autumn. Thank you for your compliment! I really enjoyed playing your game, the  unique graphics are absolutely stunning! They really add to the overall experience and make it memorable. Great work!

Thank you for your kind words! I'm glad you enjoyed your journey through the forest. It's wonderful to hear that you had a fun time playing the game. :D

"Autumn's Lost Recipe" invites you into a serene forest at the cusp of fall, brimming with the colors and comforts of the season. But all is not well; the village's annual autumn party is at risk. The cherished recipe for a beloved seasonal dish has gone missing, and it's up to you to find it before the celebration begins.

In this short first-person adventure game, you'll explore a detailed forest environment with one goal : solving the heartwarming mystery. As you step into this cozy world, you'll be enveloped by the nostalgic sights and sounds of autumn.

Controls:

  • WASD: Move your character through the forest.
  • Rotate with Mouse: Look around to explore your surroundings.
  • Left Click: Interact with objects, clues, and puzzles.
  • Escape: Open the menu and access your inventory, where you'll store the items and clues you collect.

Are you ready to be the hero the village needs? Step into "Autumn's Lost Recipe" and rediscover the warmth of community and the joys of a simple, cozy life.

We didn't have that much time to make the game so we made it in 2 days.

Hey man ! Thank you very much for your post!
I'm glad you enjoyed it overall. Thank you again :)

Hehe take your time :D 

This is a very wise way of doing things :D

I also like your other sounds, you got yourself a follower ;)

Yeah, then you have good ears ;)

Thank you so much! Hehe, I really wanted to mimic steps, you know something crawling on us, with the jumpscare at the end, and the finale where you get caught. So I'm glad you think it fits well !

I am by no means an expert in music theory, so I'll have to look up almost every term like "chromatic mediant harmonic"! But I'm looking forward to it. 

This really is my first time. I used Bosca Ceol because this is like, the only software I know of... But it really got me interested in making more music, even for my games.

Thank you again for your post. I really enjoyed yours, the xylophone is integrated well and the kind of UFO SFX is gorgeous! (Sorry I can't describe it as good as you did for mine...)

Yup man as I was expeting from you it is a very good song !! congrats, love it so much.