Design wise it looks very nice. Everything felt fitting. Gameplay was relatively simple, but it worked very well. I really enjoyed the "GameJam Developer" twist :)
I died in my playthrough with about 25 % Motivation left, which was a bit confusing to me.
All in all a very pleasant game.
MisterJaggs
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A member registered Nov 30, 2021
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Leaving assets and design aside, the Idea of the game is nice. You as an outstanding factor being able to manipulate the outcome, sounds like a neat idea. But there are some points missing.
A score would be nice, to compare your different runs.
Balancing seems a bit rough as well.
Visual Feedback for how big your heals are and what entities you healed would also be nice.
Voxel Style looks very nice. I figured out how the meele, and watering works, but i'm still not sure what the other tools can do. I also had some trouble getting the Tree up the higher ledges. But the game looks nice, and with a bit of polishing could be a nice Game to play with your friends ? (Im thinking of stuff like Derailed).