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(+1)

Design wise it looks very nice. Everything felt fitting. Gameplay was relatively simple, but it worked very well. I really enjoyed the "GameJam Developer" twist :)
I died in my playthrough with about 25 % Motivation left, which was a bit confusing to me.
All in all a very pleasant game.

25% isn't intentional, I need to look into that. @_@

The idea was that motivation should not fall below 10%. last-minute "fixes" probably broke something  >_>